Can't gather pipes or road signs
it seems with true pve plugin on server ,it is impossible to gather pipe or road sign from hitting ther road signs thats just been introduced .I disabled the plugin and it worked fine ,i couls gather from a road sign .
is there a solution to this for the plugin please ?
Ill try to get this added to the pinned thread

Merged post

I thought the entity names were mentioned here and looked for them to no avail but I remember: roadsign, roadsign1, roadsign2, roadsign3, roadsign4, roadsign5, roadsign6 in someone elses entity group but don't recall where I saw it
i have just altered the true pve plugin for road signs ,would this be about right ? would appreciate your help as not to sure ,thanks 
{
  "Config Version": "1.1.8",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
    "name": "default",
    "enabled": true,
    "defaultAllowDamage": false,
    "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
    "rules": ["anything can hurt dispensers", "anything can hurt players", "players cannot hurt players", "anything can hurt traps", "traps cannot hurt players", "players can hurt barricades", "barricades cannot hurt players", "highwalls cannot hurt players", "anything can hurt heli", "anything can hurt npcs", "fire cannot hurt players", "anything can hurt resources", "anything can hurt roadsigns"]
  }],
  "Entity Groups": [{
    "name": "dispensers",
    "members": "BaseCorpse, HelicopterDebris",
    "exclusions": ""
  }, {
    "name": "players",
    "members": "BasePlayer",
    "exclusions": ""
  }, {
    "name": "traps",
    "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
    "exclusions": ""
  }, {
    "name": "barricades",
    "members": "Barricade",
    "exclusions": ""
  }, {
    "name": "highwalls",
    "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
    "exclusions": ""
  }, {
    "name": "heli",
    "members": "BaseHelicopter",
    "exclusions": ""
  }, {
    "name": "npcs",
    "members": "NPCPlayerApex, BradleyAPC",
    "exclusions": ""
  }, {
    "name": "roadsigns",
    "members": "roadsign, roadsign1, roadsign2, roadsign3, roadsign4, roadsign5",
    "exclusions": "roadsign, roadsign1, roadsign2, roadsign3, roadsign4, roadsign5"
  }, {
    "name": "fire",
    "members": "FireBall",
    "exclusions": ""
  }, {
    "name": "resources",
    "members": "ResourceEntity, TreeEntity, OreResourceEntity",
    "exclusions": ""
  }]
}​​

Merged post

hi ,i sorted it ,i had to delete this line ....

"exclusions": "roadsign, roadsign1, roadsign2, roadsign3, roadsign4, roadsign5"

works fine now and signs are gatherable !

thanks for the help :)
might be missing roadsign6
yeap ,also number 7 and 9 .i went around the map and used prod on the ones that didnt work .All sorted now ,thanks for some great plugins ! ive not found number 8 yet if it does exsist 

Hello i've gotten an little issue thats causing by TruePVE (Did 18 tests with other plugins to be 100% sure)
However we cannot take down the road signs since the update came out u could harvest them yet with truepve u cannot any idea how too solve that ?

same problem here tryed a few options aswell cant figure out how to make those signs take dmg ....

add LootContainer to an entity group such as resources/dispensers

i cant find the name of the signs to add, same issue here, is there somewhere that has a complete listing of entity groups? i am scared to do what is suggested as it seems like it might add boxes to a state they can be damaged

Merged post

my bad, i just found the /tpve_prod command while looking at a sign, and it gives the details needed

I told you the name, and no, it won't allow you to damage boxes. There's no reason to add roadsign1, roadsign2, roadsign3 when it is literally the same thing as adding LootContainer. All it does it make the plugin work harder by having more names to compare.

Fyi, LootContainer is barrels and crates that you loot on roads, at monuments, in the ocean... nothing to do with player boxes.

WHAT?!@#  Can you please explain the solution slow and carefully, have no idea what the fix is here?

I've already explained it 3 times, 3 different ways. There's even a config file posted... Stop trolling

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