Players being damaged by rifle/turret ammo
Hello

We have discontinued NoTurretDamagePlayer, so that the autoturrets do not cause any damage to players but still react to the players. it also works with, normal 5.56 Rifle Ammo, with Incendiary 5.56 Rifle Ammo too, but if we load the Autoturrets with Explosive 5.56 Rifle Ammo, the players get damage. Is there a solution for this?

best regards
oh well and we have also set this: traps cannot hurt players ",