Hello,
I'm working on a PvE server with possibility to raid only through doors/windows/hatches and I was thinking about a better way of defense. Currently I play on server with rust PvE settings (and same principle idea), and I must say, that keeping damage reflection only from satchels, C4 (maybe other splash too) when damaging other player would set me up with this idea, any way to set it up?
Is there a way (or a plan) to distinguish twig blocks from wood/stone/metal/HQM in entity groups, so I can set up specific rules for it?
True PvE is definately better than Facepunch PvE, and I'll use it for sure, so I'll be thankful for any tips on these two matters. :)