Tried setting it up so outpost turrets and NPCs dont damage players. I did /tpve_prod and got the names... made new "classes" and added them corispondingly but it dosent matter the turrets and NPCs still iujhgfidh you in the face every damn time.
{
"Config Version": "1.1.8",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true
},
"Mappings": {
"default": "default",
"0048582275": "exclude",
"0048586888": "exclude",
"0048592046": "exclude",
"0048597316": "exclude",
"0049002411": "exclude",
"1523513847": "exclude",
"1524097653": "exclude",
"1524103246": "exclude",
"1524115255": "exclude",
"1524120237": "exclude",
"1645515806": "exclude",
"1646112375": "exclude",
"1646117824": "exclude",
"1646130266": "exclude",
"1646135299": "exclude",
"0434235052": "exclude",
"0445524712": "exclude",
"0446132553": "exclude",
"0446138396": "exclude",
"0446151682": "exclude",
"0446156715": "exclude",
"0753325776": "exclude",
"0753587234": "exclude",
"0753593309": "exclude",
"0754007239": "exclude",
"0754012169": "exclude"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players cannot hurt players",
"outpost cannot hurt players",
"anything can hurt traps",
"traps cannot hurt players",
"players can hurt barricades",
"barricades cannot hurt players",
"highwalls cannot hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources",
"outpost can hurt animals",
"outpost can hurt zombie"
]
}
],
"Entity Groups": [
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer",
"exclusions": ""
},
{
"name": "traps",
"members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
"exclusions": ""
},
{
"name": "barricades",
"members": "Barricade",
"exclusions": ""
},
{
"name": "highwalls",
"members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
"exclusions": ""
},
{
"name": "heli",
"members": "BaseHelicopter",
"exclusions": ""
},
{
"name": "npcs",
"members": "NPCPlayerApex, BradleyAPC",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity",
"exclusions": ""
},
{
"name": "animals",
"members": "Bear, Wolf, Chicken, Boar",
"exclusions": ""
},
{
"name": "outpost",
"members": "sentry.scientist.static, scientistpeacekeeper, NPCAutoTurret",
"exclusions": ""
},
{
"name": "zombie",
"members": "murderer",
"exclusions": ""
}
]
}