Hey there,
I'm using True PVE and trying to make an exclusion zone on certain bases and it keeps resetting. They are initially damageable but become immortal after awhile.
I uploaded my json if that would help
Thank you for any input
I'm using True PVE and trying to make an exclusion zone on certain bases and it keeps resetting. They are initially damageable but become immortal after awhile.
I uploaded my json if that would help
Thank you for any input
{
"Config Version": "1.0.8",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true
},
"Mappings": {
"default": "default",
"base": "base",
"0": "base",
"1": "base",
"2": "base",
"3": "base"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"traps can hurt players",
"players cannot hurt players",
"anything can hurt traps",
"players can hurt barricades",
"barricades cannot hurt players",
"highwalls cannot hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources"
]
},
{
"name": "base",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HumanNPCDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players cannot hurt players",
"anything can hurt traps",
"traps can hurt players",
"players can hurt doors",
"players can hurt anything",
"players can hurt everything",
"players can hurt locks",
"players can hurt barricades",
"barricades can hurt players",
"highwalls cannot hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire can hurt players",
"players can hurt walls",
"anything can hurt resources"
]
}
],
"Entity Groups": [
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer",
"exclusions": ""
},
{
"name": "traps",
"members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
"exclusions": ""
},
{
"name": "barricades",
"members": "Barricade",
"exclusions": ""
},
{
"name": "highwalls",
"members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
"exclusions": ""
},
{
"name": "heli",
"members": "BaseHelicopter",
"exclusions": ""
},
{
"name": "npcs",
"members": "NPCPlayerApex, BradleyAPC",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity",
"exclusions": ""
}
]
}