Allowing killing scientists in PvP zones?Solved
so ive added some mods and what not .pvp sones in a pve true server but can i hell get the ability to kill scientists in pvp zones . I use true pvp and followed some posts and ened up adding them to the npc groups and can i hell get the abitliy to kll scientists in the zones it just inflicts the dmage back on me and if i they shoot me it kills them   please can anyone help 

{
  "Config Version": "1.0.4",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default",
    "2210115510": "exclude",
    "2210110497": "exclude",
    "2210055238": "exclude",
    "2210050229": "exclude",
    "2210025149": "exclude",
    "2210015154": "exclude",
    "2210010129": "exclude",
    "2210005098": "exclude",
    "2210000102": "exclude",
    "2209590055": "exclude",
    "2209585041": "exclude",
    "2209580020": "exclude",
    "2209575017": "exclude",
    "2209570031": "exclude"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [{
    "name": "default",
    "enabled": true,
    "defaultAllowDamage": true,
    "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal",
    "rules": [
      "anything can hurt dispensers",
      "anything can hurt players",
      "players cannot hurt players",
      "anything can hurt traps",
      "traps cannot hurt players",
      "players can hurt barricades",
      "barricades cannot hurt players",
      "highwalls cannot hurt players",
      "anything can hurt heli",
      "anything can hurt npcs",
      "fire cannot hurt players",
      "anything can hurt resources"
    ]
  }],
  "Entity Groups": [{
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC, NPCMurderer, murderer, NPCScientist, scientist",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}​


thats my config im thinking it may be a default setting though as we cant soot scientists anywhere on the map for this reason . can anyone help please as im new to this
add "players can hurt npcs" to the ruleset
Locked automatically