Turret from outpost don't shoot me (PVE server)Solved
Hello,

i can kill guard and turret from outpost don't kill me (timer 30 min enabled...)

{
  "Config Version": "1.0.3",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": false
  },
  "Mappings": {
    "default": "default"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [
    {
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, ProtectedSleepers, SelfDamage, TwigDamage",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "anything can hurt heli",
        "anything can hurt npcs",
        "anything can hurt resources",
        "anything can hurt traps",
        "anything can hurt minicopter",
		"anything can hurt npcs",
        "anything cannot hurt storages",
        "anything can hurt balloon",
		"anything can hurt minicopter",
		"barricades can hurt players",
        "bradleys cannot hurt guards",
        "bradleys cannot hurt npcs",
        "bradleys cannot hurt zombies",
        "bradleys can hurt players",
        "fire can hurt players",
		"guards can hurt anything",
        "highwalls can hurt players",
        "minicopter can hurt players",
        "minicopter can hurt npcs",
        "npcs can hurt anything",
        "players cannot hurt barricades",
		"players can hurt bradleys",
        "players can hurt zombies",
        "players can hurt npcs",
        "players cannot hurt players",
        "players cannot hurt samrocket",
		"players cannot hurt guards",
		"players cannot hurt traps",
        "samrocket can hurt balloon",
        "samrocket can hurt minicopter",
        "teslacoil cannot hurt players",
        "traps cannot hurt players",
        "traps can hurt npcs",
        "traps can hurt zombies",
        "zombies can hurt players",
        "zombies cannot hurt guards",
		"zombies cannot hurt npcs",
		"zombies cannot hurt zombies",
      ]
    }
  ],
  "Entity Groups": [
    {
      "name": "zombies",
      "members": "scarecrow, NPCMurderer, murderer",
      "exclusions": ""
    },
	{
      "name": "guards",
      "members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static",
      "exclusions": ""
    },
    {
      "name": "minicopter",
      "members": "minicopter, minicopter.entity, scraptransporthelicopter",
      "exclusions": ""
    },
    {
      "name": "teslacoil",
      "members": "teslacoil.deployed",
      "exclusions": ""
    },
    {
      "name": "samrocket",
      "members": "sam_static, sam_site_turret_deployed",
      "exclusions": ""
    },
    {
      "name": "balloon",
      "members": "hotairballoon",
      "exclusions": ""
    },
    {
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.stone",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, NPCScientist, scientist",
      "exclusions": ""
    },
    {
      "name": "bradleys",
      "members": "BradleyAPC",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "storages",
      "members": "box.wooden.large, woodbox_deployed, fridge.deployed, locker.deployed, large.furnace, furnace, water.catcher.small, water.catcher.large, cupboard.tool.deployed, water.barrel",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}​

where i'm wrong?

added trace log:
https://termbin.com/m7e23

Thanks

unloaded plugin, deleted file config and load plugin => it's same:
{
  "Config Version": "1.0.3",
  "Default RuleSet": "default",
  "Configuration Options": {
    "handleDamage": true,
    "useZones": true
  },
  "Mappings": {
    "default": "default"
  },
  "Schedule": {
    "enabled": false,
    "useRealtime": false,
    "broadcast": false,
    "entries": []
  },
  "RuleSets": [
    {
      "name": "default",
      "enabled": true,
      "defaultAllowDamage": false,
      "flags": "AuthorizedDamage, LockedBoxesImmortal, LockedDoorsImmortal, ProtectedSleepers, SelfDamage, TwigDamage",
      "rules": [
        "anything can hurt dispensers",
        "anything can hurt players",
        "players cannot hurt players",
        "anything can hurt traps",
        "traps cannot hurt players",
        "players can hurt barricades",
        "barricades cannot hurt players",
        "highwalls cannot hurt players",
        "anything can hurt heli",
        "anything can hurt npcs",
        "fire cannot hurt players",
        "anything can hurt resources"
      ]
    }
  ],
  "Entity Groups": [
    {
      "name": "dispensers",
      "members": "BaseCorpse, HelicopterDebris",
      "exclusions": ""
    },
    {
      "name": "players",
      "members": "BasePlayer",
      "exclusions": ""
    },
    {
      "name": "traps",
      "members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
      "exclusions": ""
    },
    {
      "name": "barricades",
      "members": "Barricade",
      "exclusions": ""
    },
    {
      "name": "highwalls",
      "members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
      "exclusions": ""
    },
    {
      "name": "heli",
      "members": "BaseHelicopter",
      "exclusions": ""
    },
    {
      "name": "npcs",
      "members": "NPCPlayerApex, BradleyAPC",
      "exclusions": ""
    },
    {
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
    },
    {
      "name": "resources",
      "members": "ResourceEntity, TreeEntity, OreResourceEntity",
      "exclusions": ""
    }
  ]
}​

npc shoot me but turret ignore me :x



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