Preventing fireball damage to buildings?
I just noticed that players and buildings/items are taking damage from fire now. I've tried updating the groups
    {
      "name": "fire",
      "members": "FireBall, fireball_small, fireball_small_arrow, fireball_small_shotgun, flamethrower_fireball",
      "exclusions": ""
    },​
But nothing changed. Anybody have a fix for this?

I'm also trying to figure out how to stop damage from eggs and candy. This isn't working.

	{
      "name": "projectile",
      "members": "candyprojectile, eastereggprojectile",
      "exclusions": ""
    },

I use the "NoHeliDamage" flag and rules:

        "fire cannot hurt players",
        "fire cannot hurt building",

Entity Groups:

{
      "name": "fire",
      "members": "FireBall",
      "exclusions": ""
},
{
      "name": "building",
      "members": "BuildingBlock",
      "exclusions": ""
},

Is there a way to make it so the rockets from heli still to dammage to buildings but the fire to not do dammage? I have no heli damage on right now and thats the only thing i can seem to do to stop fire from burning bases but it also blocks the explosions from the rockets.