I have seen this posted a few times in the history here but never seen an answer. Has anyone ever been able to get auto-turrets to harm murderers? Here is my config (note, the two lines that say traps cannot harm npcs or zombies, I changed that to CAN harm but reverted it back since it did not work and I did not want to just drain players turrets for no reason)...
{
"Config Version": "0.9.1",
"Default RuleSet": "default",
"Configuration Options": {
"handleDamage": true,
"useZones": true
},
"Mappings": {
"default": "default",
"1381901": "pvp",
"64745994": "pvp",
"arena": "arena"
},
"Schedule": {
"enabled": false,
"useRealtime": false,
"broadcast": false,
"entries": []
},
"RuleSets": [
{
"name": "default",
"enabled": true,
"defaultAllowDamage": false,
"flags": "HumanNPCDamage, LockedBoxesImmortal, LockedDoorsImmortal, ProtectedSleepers, TrapsIgnorePlayers, TurretsIgnorePlayers",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"players cannot hurt players",
"anything can hurt traps",
"traps cannot hurt players",
"players can hurt barricades",
"barricades cannot hurt players",
"highwalls cannot hurt players",
"anything can hurt heli",
"anything can hurt npcs",
"fire cannot hurt players",
"anything can hurt resources",
"guards can hurt npcs",
"guards cannot hurt players",
"players cannot hurt guards",
"npcs can hurt zombies",
"guards can hurt zombies",
"zombies can hurt npcs",
"zombies cannot hurt guards",
"traps cannot hurt npcs",
"traps cannot hurt zombies",
"players can hurt horse"
]
},
{
"name": "pvp",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HeliDamageLocked, HumanNPCDamage, SelfDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"anything can hurt traps",
"players can hurt barricades",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt resources",
"players can hurt horse"
]
},
{
"name": "arena",
"enabled": true,
"defaultAllowDamage": true,
"flags": "HeliDamageLocked, HumanNPCDamage, SelfDamage",
"rules": [
"anything can hurt dispensers",
"anything can hurt players",
"anything can hurt traps",
"players can hurt barricades",
"anything can hurt heli",
"anything can hurt npcs",
"anything can hurt resources",
"players can hurt horse"
]
}
],
"Entity Groups": [
{
"name": "dispensers",
"members": "BaseCorpse, HelicopterDebris",
"exclusions": ""
},
{
"name": "players",
"members": "BasePlayer",
"exclusions": ""
},
{
"name": "horse",
"members": "ridablehorse.entity, horse.entity, testridablehorse",
"exclusions": ""
},
{
"name": "traps",
"members": "AutoTurret, BearTrap, FlameTurret, Landmine, GunTrap, ReactiveTarget, spikes.floor",
"exclusions": ""
},
{
"name": "barricades",
"members": "Barricade",
"exclusions": ""
},
{
"name": "highwalls",
"members": "wall.external.high.stone, wall.external.high.wood, gates.external.high.wood, gates.external.high.wood",
"exclusions": ""
},
{
"name": "heli",
"members": "BaseHelicopter",
"exclusions": ""
},
{
"name": "npcs",
"members": "ch47scientists.entity, BradleyAPC, NPCPlayer, NPCPlayerApex, NPCMurderer, murderer, NPCScientist, Scientist, scientistjunkpile, HTNPlayer, scientist_gunner",
"exclusions": ""
},
{
"name": "zombies",
"members": "scarecrow",
"exclusions": ""
},
{
"name": "guards",
"members": "bandit_guard, scientistpeacekeeper, sentry.scientist.static",
"exclusions": ""
},
{
"name": "fire",
"members": "FireBall",
"exclusions": ""
},
{
"name": "resources",
"members": "ResourceEntity, TreeEntity, OreResourceEntity",
"exclusions": ""
}
]
}