Plugins are being reloaded every 5 minutesSolved

SO the implementation I input was actually from someone else in the postings for that plug in. It was supposed to reload all oxide plugins when the server starts thats it. SO if I were to restart server it waits 5 min, the runs "Oxide.reload *"

But recently Ive noticed, its being doing this every 5 min... which could be contributing to my lag... Thanks for anyt advice:

TimedExecute.json:
{
"EnableInGameTime-Timer": true,
"EnableRealTime-Timer": true,
"EnableTimerOnce": true,
"EnableTimerRepeat": true,
"InGameTime-Timer": {
},
"RealTime-Timer": {
"18:00:00": "restart"
},
"TimerOnce": {
"oxide.reload *": 300
},
"TimerRepeat": {
}
}

Note: Mind you, this is ONLY suposed to hit once, when the server starts. Thats it. But somehow it continues every 5 min?

It also reloads timed execute which makes the timer start again
Why would you want to reload EVERY addon 5min after server start up?
if you're trying to automatically restart your server daily then id suggest this

https://umod.org/plugins/smooth-restarter

it also gives the players warning the server is restarting and not just pulling the plug as you're doing now. as above why are you reloading all plugins after 5 minutes? no wonder its laggy
my god guys... you guys misunderstood and I explained this... WHAT MY GOAL WAS TO HAVE IT UPDATE PLUGINS ONLY WHEN THE SERVER FIRST RESTARTS. THEN IT WAITS 5 MIN, AND RELOADS PLUGINS ONCE! THATS IT LOL! The issue is it was saving it every 5 min. According to how the plugin is set up, it was ONLY SUPPOSE TO EXECUTE THE PLUG INS RELOAD ONCE! ......... that is the issue guys.. I was asking WHY is it doing this? Because according to the documentation, what I poasted above, SHOULD ONLY EXECUTE ONCE.... my god.. I feel like you guys dont read what people say.. you read 5 words, and then respond... READ THE ENTIRE POST! 
I mean god.. you guys never notcied how it was labled within the config: TIME ONCE:...... indicating it was ONLY SUPPPOSED TO HAPPEN ONCE! ......

NOW.... apaprently there is a better method of going about this, called smoother restarter. AWESOME! I will take a look at this as it seems to do what what I was attempting to do with timed execute. COOL! Thanks to those who responded with helpful information rather than asking why IM doing something that I already explained.
The issue here is that you are reloading ALL plugins once, which includes this plugin... sending the process into an infinite loop. This was answered in the first reply.

Firstly people tried to help you with the information your gave. Which wasnt very clear. If youre unhappy with the help people try and offered then look elsewhere or try google. I take it English isnt your first language as I read through your question many times, and no where did it mention “updating plugins.”

You're not making yourself clear at all. A server when started doesn't update plugins, it loads them.

And then as per this instruction.

"TimerOnce": {
"oxide.reload *": 300

You reloaded all plug-ins on the server that also includes “Timed Executables” So the process will starts all over again.

Everyone has a CAPS lock ....

Ah I see... This infintie loop of rehitting the timed exectue again apparently I didnt understand what you guys meant... 

Anyways I apogize for my reaction, I just try very hard to explain thing sspecifically and I feel at times, people dont understand what I was meaning to pinpoint. I will try my best to refrain from impulsive angered responses...
I do regret my impulsive response... There was no need for such

Thanks WUlf and everyone for your patience. I believe the dilema this time around, was I was very sick a few days ago, and I must have read the first few resoponses, and in my sickened state either skipped it, or didnt remember. 

 

Nonetheless, I think at this point, I would [prefer to use the smoothe rrestarter. But how exactly what I get it to restart at a certain time? As far as I can see, it only gives the options to a count down? Which I was suing a diff plug in to announce this. However I would like to scrap those plugins and just use what is required for this.. Literaly mym goal here, was just to do a daily restart at 2am, and when it restarts ensure all plugsin are loaded, as sometims after a restart, some of my mods/plugsins arent loaded. 

If you could hold  my hand and expalin how to go about this for me, I would appreciate it.

I see timers? Used timers? im  not sure of this fo[rmatting. Would I need to use this within timed execute?

Plugins should always load on server start, so if some aren't, they have an issue causing them not to be. Some plugins try to use things too early, causing them to not load on server startup. If a plugin fails to load on startup, that issue should be reported to the developer of it along with logs.
look in the Smooth Restarter config file towards the bottom.

},
"Timers": {
"RebootTimes": {
"04:30": "30"
},
"useTimers": true
}

the example above will restart the server at 04:30 and give 30 minutes warning in-game.

Remember if you don't host your own server you need to check the Servers time settings. So it will restart when you expect it to.
@Wulf, thank man, so to detur this possible plugin loading issues wether its loading to fast or there is an issue with the plug in, would scrapping timed execute and using smoorth restarter suffice?

@nashslash I see thank you! So my main mimsunderstanding with this plug in, is will it actually restart the server as long as I have my startup.sh within a loop? Basically all this does just run the restart comand at X time, and gives count down? So I can legit get rid of timed execute and save anouncer polugins.
yes it will just restart the server at X time you tell it to.. dump announcements but keep timed executables but turn it off for now.

{
"EnableInGameTime-Timer": false,
"EnableRealTime-Timer": false,
"EnableTimerOnce": false,
"EnableTimerRepeat": false,

its a great plugin and awesome for turning mods on or off on your server.

i have a lighthouse mod that it loads and unloads

"EnableInGameTime-Timer": true,
"EnableRealTime-Timer": false,
"EnableTimerOnce": false,
"EnableTimerRepeat": false,
"InGameTime-Timer": {
"18:00": "oxide.load LighthouseBeacon",
"09:00": "oxide.unload LighthouseBeacon"


once you loaded Smooth Restarted go in game and type in rcon or console

sr.restart 1

and watch
I see, so will this run automatically? or should run the resatrt form the timed exectue as well?  Also are you saying that I have to tell the this mod to unload and reload all ym plugins as well? I thought that would be automatic if using this mod?

Also im a bit confused becasue I just set it up to Restart in 10 min, to test it, and nothing happened?
forget timed executable ... uninstall it .... install smooth restarter go in game and type in rcon or console

sr.restart 1 

set your time in config
I get that, but I want this to auto matically restart evry night at 2am... this is something manual?? I coudl get the same effect from just typying: restart 60..

Im confused as to how ot set this up automatically. I even put the time frames as a test within the .json but it didnt seem to restart at all?
Locked automatically