{
"EnableInGameTime-Timer": true,
"EnableRealTime-Timer": false,
"EnableTimerOnce": false,
"EnableTimerRepeat": false,
"InGameTime-Timer": {
"06:00": "say Morning",
"22:00": "say Gnight"
},
"RealTime-Timer": {
},
"TimerOnce": {
},
"TimerRepeat": {
}
} In game timer doesn't work
{
"EnableInGameTime-Timer": true,
"EnableRealTime-Timer": false,
"EnableTimerOnce": false,
"EnableTimerRepeat": false,
"InGameTime-Timer": {
"06:00 AM": "say Morning",
"10:00 PM": "say Gnight"
},
"RealTime-Timer": {
},
"TimerOnce": {
},
"TimerRepeat": {
}
} Yes i did. I am using Time of Day plugin to make day lasts longer and night shorter, can that plugin interfere with timed commands somehow? (just tested without that plugin and still wont work, so its not that)
"EnableRealTime-Timer"
"EnableTimerOnce"
"EnableTimerRepeat"
This one doesnt work.
"EnableInGameTime-Timer"
areudeadyetThis commands working.
"EnableRealTime-Timer"
"EnableTimerOnce"
"EnableTimerRepeat"
This one doesnt work.
"EnableInGameTime-Timer"
The InGameTimer dose work but the timeinterval is set to high for rust. if you edit the plugin with a lower one it will work, I found out that 0.7 works good but it will do the command twice during the day since the time is slower. what the developer needs to do i reckon is make the timeinterval for rust variable. so for daytime make the timeinterval higher since time is slower and lower for night since time is faster also maybe make it easier to edit aswell, you will see why later.
Here is the section of code that needs to be edited. if you have made your nights shorter than defualt, than the timeinterval will have to be lower than what I said earlier so it will run the command at the time you want it, but if you have left daytime default or even made them longer it will run the command multiple times now not just double.
float timeinterval = 1f;
#if RUST
timeinterval = 4.5f; <--------- Edit this Number
#endif
What Mine Looks Like
float timeinterval = 1f;
#if RUST
timeinterval = 0.7f;
#endif
InGameTime-Timer not working correctly
i tryed all sort of times and it misses some commands
sometimes it works sometimes it dont
when i change timeinterval = 4.5f; to 0.5 then it works better but it sends it out 8 times
but still misses sometimes
i can make it work with timer once and then run day there add innough stuff to make all run 1 hour and then reset
but then the whole point InGameTime-Timer has no use
so can you please fix this after sooo longggg