Add CH47 and Cargo ship event
private void SpawnShip()
{
var x = TerrainMeta.Size.x;
var vector3 = Vector3Ex.Range(-1f, 1f);
vector3.y = 0.0f;
vector3.Normalize();
var worldPos = vector3 * (x * 1f);
worldPos.y = TerrainMeta.WaterMap.GetHeight(worldPos);
var entity = GameManager.server.CreateEntity("assets/content/vehicles/boats/cargoship/cargoshiptest.prefab", worldPos);
entity?.Spawn();
}