I have pve 8-20 then pvp 20-08 with nightvision - Is it possible to use this so pve players in pve oxie group dont shoot other players, and other players can not shoot them WHEN SERVER IS IN PVP MODE? I want them to be able to be killed of environment, animals and self-inflicted injuries or turrets, bots. Only PvP is disabled for that oxie group during pvp?
PvP disabled only for specific groups?
Not currently.
Am I misunderstanding something or can't this be achieved with the use of "Safe Rules" configuration? If pve oxide group has protection, then they won't get damage from players but can take damage from the following if enabled in Purge.json:
"Safe Rules": {
"Animal Damage (true/false)": false,
"Heli Damage (true/false)": false,
"Loot Damage (true/false)": false,
"Structure Damage (true/false)": false,
"Turret Damage (true/false)": false,
"World Damage (true/false)": true
}So just set Animal Damage, World Damage, Turret Damage to True?
Merged post
Nevermind, just read the code and realized that "Safe Rules" is when Purge is not active.
is there a way to make it so zombies and npc still attack you they cant damage during non purge but they attack you but can not damge you and you cant kill them want it to be pve during day and reguler rading and pvp at night