When a PlayerBoat entity exists for a modular boat (i.e. boat is not in edit mode), Telekinesis should ideally pick up the PlayerBoat when aiming at a BoatBuildingBlock or deployable attached to the boat - but instead it will pick up the individual thing you're aiming at, completely messing up the boat lol
Picks up individual BoatBuildingBlock pieces even for boats outside of edit modeFixed
Locked automatically