Bug: the wooden chairs don't move when moving/rotating cardtable.statics

cardtable.static_configa or d specifically, assume the other two too.

I was able to move them, but I noticed that the brown chairs did not move, until you leave the area and return.

We could apply the same mitigation as for building blocks, to constantly terminate and recreate them on the client. That's the only workaround.

Alright, I didn't know that was the trick. I had problems with a foundation once, didn't see it moving at all, thought I could grab a sleeper, just figured that was a big no no. Maybe say somewhere what we are moving?