Primitive items not working in "Disallowed blueprints"Solved

Hello,

I have noticed that the new Primitive items, such as the catapult and other siege weapons or some items like AK, are not being blocked when added to the "Disallowed blueprints" list in Tech Tree Control.

Here is my configuration:

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{"Enable chat feedback":true,"Enable PopupNotifications integration":false,"Research costs":{},"Blueprint rulesets":[{"Name":"nosiege","Optional blueprints":[],"Disallowed blueprints":["catapult","catapult.ammo.incendiary","catapult.ammo.explosive","catapult.ammo.boulder","batteringram","siegetower"],"Blueprints with no prerequisites":[]}]}

Even with this setup, players are still able to unlock and use these items. Could you please confirm if there is an issue with the plugin not recognizing these blueprints, or if there is an alternative way to block them?

Thank you for your help!

I just tested and was able to block "catapult" using your config.

Hi there

Solved, the problem was that it was already unlocked, and therefore it couldn't be locked. After deleting all the blueprints, it works perfectly.

Is it possible that, even if the catapult is locked, it jumps to the next node in the tree?

Thanks, and sorry for the confusion!

 

Locked automatically