Turret movement jerky, ammo not aligned with crosshairs
Thank you for this update.

Personally I find the turret rotation jerky. It's not fluid and it's very slow.
Also, if you put a sighting marker on it, for example /crosshair, the bullets and rockets are not aligned. The turret shoots underneath or randomly by moving the mouse.

Is it possible to improve this?

Otherwise the spectate suppression is great. The control of the tank this way is much better.
i find that is hard to aim and fire the canon as it was before.
the up and down pitch is limited to an angle and cannot go way higher or lower as it was before, its kinda sad :(
other than that i love the plugin.
@k1lly0u Hey guys,

Is it possible to improve the displacement of the tank with the cannon please?
Hi @k1lly0u ,

Thank you for taking into account our requests in version v0.2.2.

Moving the viewfinder is still very chaotic unfortunately.
Isn't it possible to resume the movement of version 0.1?
With or without viewfinder but in a fluid way.

Thx,