Your Most Exhalted Graciousness, Lord Calytic,

If this humble peasants plea doth reach thine holy ear, I beg of ye, if it would please your eminence, to respond forthwith.  Surely, we velleins would rejoice upon experiencing such an auspicious occasion.

Doesn't matter if turrets are 5 meters, 10 meters, or 15 meters away.  All take same damage.  Within 20 meters, changing the radius value has little to no effect, even when cut in half.  This leaves me with only the option to make the damage very low, which... well, what's the point?

I set up a foundation in the middle of nowhere.  I placed 10 foundations out from that point.  On each foundation, but the first, I placed one turret per foundation in the center of each foundation.  With the radius value set to a whopping 3.0 and damage set to 1000, all turrets within 20 meters (I measured by placing a TC where the last turret was destroyed at and standing on the first foundation I placed with the AdminRadar plugin set to show TCs, which gives a distance) were destroyed.

I would now like to point out that under "Notes" on the this plug-in's page it reads "You do the most damage to the players/buildings closest to you. The damage will disperse the farther away the object is."

From my experience, this is false in regards to turrets which are neither players or buildings.  One would assume they should reasonably be accounted for, however.  I digress.

For the next step in testing, I replaced the destroyed turrets.  Then, I modified the config so that the new radius value was set to 1.5, half of the original, and did the necessary steps for those changes to take effect.  However, upon returning to the first foundation I had placed and blowing myself to pieces, again, I found that the exact same number of turrets had been destroyed (much to my chagrin) within the SAME 20m radius, not 10m, as one would expect, assuming a radius of 3.0 in the config related to 20 meters in-game.

That is all.  Hope this helps and I hope I'm not the only one with the issue as I'm at a complete loss as to what else could be the cause.

Thank you for your time, Cat.  My players really love the plugin.