You can watch my config. Pretty much default config.
https://pastebin.com/FuCS8ps3
i give myself for exp. 1000 supply drop items with F1 console.
Everthing working fine to this point, i can use them server not frozzen.
While haven this oversized stack of supply drops and then die i get this msg in rcon.
(14:28:48) | Calling 'OnItemAddedToContainer' on 'StackModifier v1.3.7' took 213ms
The server is then frozzen, everthing is frozzen and the server needs to be restart within linux commands.
I will not get kicked from the server, its just frozzen ^^ cant even click on respawn bcs the server is allready frozzen at this point.
At one point the server core was maxed out 200% (using the max) Only happend 1 time
Server crashes when you have exceeded max stack size with admin power. "Ignore Admins": true, = noCrashSolved
I cant edit the Title of the post.
But the config change: Ignore admins: true
does not fix the problem i still get the crash with oversized stacks while getting killed natural, fall dmg, killed by animal, etc. This can probely only be done by moderator/admins of an rust server but still its fucking annoying. Pls tell me if im beeing stupid idk why this is happenning.
Plugins -- https://pastebin.com/A6PWSKhM
Well, I had hard-coded the ignore admins check-in to all versions.
So that toggle is just for show since I forgot to remove it from the config option.
But that is why I ignore admins.
Please update to the latest.
Okay i testet the stuff no more server crashes thanks but my quest now is if a normal player would take the 1000 stack out of my inv would this bug still apply the server crash?
that should not ever result in a crash,
the problem is when you F1 spawn items specifically are what causes it.
Merged post
Because when an admin is in-game and does F1 spawns, they are handled differently inside the game spawn mechanics / giving to you.
And when I try to touch that instantly after it has given it to you, it results in a unity engine crash upon max calculation.
I mean,
if i give a player items from my inv. that i got from F1(that exceed stacksize) , coud this result in crash like i could do?
Or can this only happen to yourself if you exceed stacksize with F1
Merged post
Ah, so it does not affect players in any way if i understand it the right way.
Thank you very much