Hello @SpooksAU
Can you make an option to use the command /mini or /mymini that will check following:
1. there is already a called mini, if "yes", do /fmini
2. there is no mini, spawn a new one with /mymini
Like one general command that will check by itself if it is neccessary to fetch it or spawn a new one.
So players don't get the message "You already have a minicopter!" from /mymini or in other case "You do not have a minicopter!" from /fmini
Anyways, thank you very much for the plugin!
Suggestion: option for /mini will first do /nomini and then /myminiSolved
@WhiteThunder
what do you say about this post?Β
cheers,
Nick
I'm planning to eventually do it, as there have been requests for it before, but I have a lot of projects so not sure when I will get to it.
Thanks for reply and for adding it to your to-do listπ because fetching the mini with /fmini takes so much time since facepunch update in July. At least 6 seconds, it's invisible and prevent you from running thru, but you can't mount it until it fully appears. Meanwhile it's way faster to /nomini and then /mymini, what's kind of annoying π
We can fix the invisible issue easily. Didnt know about it, but I think I know why it came in that update, and I know the fix.
Merged post
I added this feature and submitted a PR for Spooks to review on GitHub, which you can see at the following link.
https://github.com/Spookywooky3/SpawnMini/pull/14
You can download that version now from the following link:
https://raw.githubusercontent.com/WheteThunger/SpawnMini/master/SpawnMini.cs
Thank you very much, WhiteThunder!