Question about randomization of rewardNot An Issue

I'm reviewing the default configuration file and have a question.

  "Rewards": {
    "": [
      {
        "shortname": "rifle.ak",
        "quantity": 1,
        "durability": 0.3,
        "skin": 0
      },
      {
        "shortname": "ammo.rifle",
        "quantity": 60,
        "durability": 1.0,
        "skin": 0
      }
    ]
  },​

Are items in the rewards section given in total or randomly?

If in total, it might be really nice if there was a 'number of rewards' setting. This would allow either a shortlist which gives rewards in total, or a long list that gives rewards dynamically.

P.S. - I haven't tested it yet, but it looks great!

All items are given. However - if you want to create different rewards for different player groups - just separate them by permission, the article on how to is present in the docs.

f9GxzWA9ymvllDP.png 2CHEVSKII

All items are given. However - if you want to create different rewards for different player groups - just separate them by permission, the article on how to is present in the docs.

Ok. I missed that.

So am I right to say you do this:

{
  "Notification frequency": 30.0,
  "Reconnect threshold": 600.0,
  "Rewards": {
    "permission1": [
      {​

and then give people permission 'smoothrestarterrejoinrewards.permission1'?
fDSrO4KLEaaoDkV.png Bumfuzzler
Ok. I missed that.

So am I right to say you do this:

{
  "Notification frequency": 30.0,
  "Reconnect threshold": 600.0,
  "Rewards": {
    "permission1": [
      {​

and then give people permission 'smoothrestarterrejoinrewards.permission1'?

Exactly

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