private string box = "assets/prefabs/deployable/large wood storage/box.wooden.large.prefab";How do I go about changing that for a coffin so I can load more skins in?
I did it already. Change in skins.cs : private string box = "assets/prefabs/misc/halloween/coffin/coffinstorage.prefab";
Your a legend!Merged postNow how do we go bigger haha. Is there any way to link it to a Backpack? Or have a scroll option in the box?