private void OnItemRemovedFromContainer(ItemContainer itemContainer, Item item)
{
if (item.parentItem != null)
return;
var player = itemContainer.GetOwnerPlayer();
if (player != null)
return;
ContainerController container;
if (!_controllersPerContainer.TryGetValue(itemContainer.uid, out container))
return;
#if DEBUG
Puts($"OnItemRemovedFromContainer: {item.info.shortname} (slot {item.position})");
#endif
container.OnItemTaken(item);
Interface.CallHook("OnItemSkinChanged", player, item);
container.Clear();
}If player isn't null return, then using null player in a call. It's like that in a few of the functions.