Hi might be a couple of un needed tests in 2.1.2
privatevoidOnEntityDeath(BaseAnimalNPCvictim, HitInfohitInfo)
privatevoidOnEntityDeath(SimpleSharkvictim, HitInfohitInfo)
These declarations are "overloaded" and so would filter out evertyhing else / but filter "In" these types
"BaseAnimalNPC","SimpleShark"
so I think "victimisBasePlayer" check in the "if" will not work, since teh passed types are relevent only to the two above.
it's an "or" so it is non blocking... but mabe still un needed....