is this normal when i start my server ?
Failed to call hook 'OnPlayerDeath' on plugin 'SimpleKillFeed v2.1.0' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SimpleKillFeed.OnPlayerDeath (BasePlayer victim, HitInfo hitInfo) [0x000c8] in <825ef1f1de224c9692ecf54dd49c1d78>:0 slprs 0b/s in, 0b/s out at Oxide.Plugins.SimpleKillFeed.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00175] in <825ef1f1de224c9692ecf54dd49c1d78>:0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
NullReferenceException at OnPlayerDeathError
i keep getting this error message in server console
at Oxide.Plugins.SimpleKillFeed.OnPlayerDeath (BasePlayer victim, HitInfo hitInfo) [0x000c8] in <fae8b3d923c945a0beae279e688ed53f>:0
at Oxide.Plugins.SimpleKillFeed.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00175] in <fae8b3d923c945a0beae279e688ed53f>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <e23ba2c0f246426296d81c842cbda3af>:0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
nothing changed on the plugin outside the message fixes but i have a look later tonight
Failed to call hook 'OnPlayerDeath' on plugin 'SimpleKillFeed v2.1.0' (NullReferenceException: Object reference not set to an instance of an object)
at Oxide.Plugins.SimpleKillFeed.OnPlayerDeath (BasePlayer victim, HitInfo hitInfo) [0x000c8] in <04ff41d5a3794b4c9d8e824d6d7fb11e>:0
at Oxide.Plugins.SimpleKillFeed.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00175] in <04ff41d5a3794b4c9d8e824d6d7fb11e>:0
at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in :0
at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <50629aa0e75d4126b345d8d9d64da28d>:0
at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <50629aa0e75d4126b345d8d9d64da28d>:0
Converting prefab name to lowercase: assets/rust.ai/agents/NPCPlayer/pet/frankensteinpet_corpse.prefab
9624192[9624192] was killed by sentry.bandit.static (entity)
There were a couple lines changed related to wAttacker; which is most likely null at one point where it isn't null checked.Sabby
nothing changed on the plugin outside the message fixes but i have a look later tonight
yes reverting back that part