Getting error

getting an error,   any ideas?

 

 

Failed to call hook 'OnSignUpdated' on plugin 'SignsMonitor v1.0.1' (NullReferenceException: Object reference not set to an instance of an object) at Oxide.Plugins.SignsMonitor.FormatMessage (System.String key, BasePlayer player, System.String displayName, System.String steamId, BaseEntity entity) [0x0000e] in :0 0b/s in, 0b/s out at Oxide.Plugins.SignsMonitor.SendDiscordEmbed (System.Byte[] image, BasePlayer player, System.UInt64 signageOwnerId, BaseEntity entity) [0x00015] in :0 at Oxide.Plugins.SignsMonitor.OnSignUpdated (ISignage signage, BasePlayer player, System.Int32 textureIndex) [0x00034] in :0 at Oxide.Plugins.SignsMonitor.DirectCallHook (System.String name, System.Object& ret, System.Object[] args) [0x00109] in :0 at Oxide.Plugins.CSharpPlugin.InvokeMethod (Oxide.Core.Plugins.HookMethod method, System.Object[] args) [0x00079] in <23ba99f131254889867c71f0bd137b1d>:0 at Oxide.Core.Plugins.CSPlugin.OnCallHook (System.String name, System.Object[] args) [0x000d8] in <157a94ee66ab4a7991faecd1eb84be3b>:0 at Oxide.Core.Plugins.Plugin.CallHook (System.String hook, System.Object[] args) [0x00060] in <157a94ee66ab4a7991faecd1eb84be3b>:0

Do you happen to know when this is happening? What the player does to make it error out?

Hi Mr Blue,

Thanks for the reply,   its on startup i notice it everytime,   im not noticing it affecting the game itself and signs are being correctly reported to discord,  just spams the console on startup. 

 

sp4DX4ZI4AysHSP.png MrBlue

Do you happen to know when this is happening? What the player does to make it error out?

Ok update,   its happening when Monument Addons loads up

I have signs placed by Monument Addons,  is it a conflict?

Going to research Monument Addons config