Server info after Rust Update Today no more working .
Info console :
Error while compiling ServerInfo: No overload for method 'ToString' takes 1 arguments | Line: 114, Pos: 77
Server info after Rust Update Today no more working .
Info console :
Error while compiling ServerInfo: No overload for method 'ToString' takes 1 arguments | Line: 114, Pos: 77
Yup. My /info doesn't work either. Really hoping the dev is still updating this. Cause it needs an update.
Same here🙏
Same not working.
Error while compiling ServerInfo: No overload for method 'ToString' takes 1 arguments | Line: 114, Pos: 77
Hello ,
We have had a problem with the server info since the last Rust update on July 6, 2024.
07/06 23:59:45 | Error while compiling ServerInfo: No overload for method 'ToString' takes 1 arguments | Line: 114, Pos: 77
We ask for your help!!
Greetings Neon68
PvE-Urlaub community
Line 114:
player.userID.ToString() -> player.userID.Get().ToString()
Line 292:
player.userID.ToString -> player.userID.Get().ToString
YaMangLine 114:
player.userID.ToString() -> player.userID.Get().ToString()
Line 292:
player.userID.ToString -> player.userID.Get().ToString
Thanks, My second line was 303 rather then 292 but works great👍
Thanks for the quick help 👍👍
Thanks @YaMang that worked like a champ! Cheers!
YaMangLine 114:
player.userID.ToString() -> player.userID.Get().ToString()
Line 292:
player.userID.ToString -> player.userID.Get().ToString
Thank you~~~~~~~~~~!!!!
Looks like this worked for some....unfortunately not me. Good looking out anyway!
Thanks @YaMang that works great. 🙂
I spent a while trying to get this to work. For anyone struggling, use the below
Change lines 114 & 303 to
.Any(group => Permission.UserHasGroup(player.userID.Get().ToString(CultureInfo.InvariantCulture), group)))
Make sure to include the . at the beginning
ZombieWorldJimI spent a while trying to get this to work. For anyone struggling, use the below
Change lines 114 & 303 to
.Any(group => Permission.UserHasGroup(player.userID.Get().ToString(CultureInfo.InvariantCulture), group)))
Make sure to include the . at the beginning
Fantastic! That worked! Thank you so much.
ZombieWorldJimI spent a while trying to get this to work. For anyone struggling, use the below
Change lines 114 & 303 to
.Any(group => Permission.UserHasGroup(player.userID.Get().ToString(CultureInfo.InvariantCulture), group)))
Make sure to include the . at the beginning
Thank you