Option to disable radius check or set items nearby to ignoreSuggestion

Loving the idea behind this mod, its just what i have been looking for. A chap on our server (shout out to @BigPoida ) makes mazes, which when completd you press a button, the door opens and you're greeted with a firework display.  The issue i am having is that i want the fireworks to replenish automatically for him so he doesn't have to replace them all the time, however the igniters seem to stop this happening due to the radius check.

I have tried reducing the radius check to 0.0,  0.1,  0.001,  0.0001 before it errors out, would it be possible to have a -1 to disable the radius check altogether or would we end up with stacking prefabs?

Got it doing what i need to now, I removed the var(s) to check for nearby entities and prefabs, works a treat now.