Support for other vehicles?Solved
Can it shoot cars and Ch47?
Not currently.
In response to haggbart ():
Not currently.
If alltarget is set to true, it still attacks a player in a chinook. On our server we have chinooks enabled. Would be cool to have it detect the pilot and determine if it should attack. :)
In response to MrPoundsign ():
If alltarget is set to true, it still attacks a player in a chinook. On our server we have chinooks...
The plugin check for any player near the entity center position, the radius is a bit small for it to see the pilot in chinook. 

Could make it get the actual pilot seat, but it would not work for balloon (no seat). 

It's possible to make it do different checks depending on the entity type. 

Merged post

Now it does :)
Locked automatically