Exclude chinook from being shot by SAMs?Not An Issue
Is there a way to prevent the standard Chinook from being shot by SAMs?
A lot of ammo is lost if one flys over a base.
Thank you.

You could use samsite.alltarget false,

however I can add another option for chinook specifically. 

What does samsite.alltarget false do exactly?
Which other effects does it have?

false is vanilla, targets player air vehicles. recommended
true makes samsite target most vehicles in the game, but it's weird without plugin that changes samsite rocket behaviour

from the docs (not accurate)
[ServerVar(Help="targetmode, 1 = all air vehicles, 0 = only hot air ballons")]
public static bool alltarget;

Ahm I didn't understand everything you wrote.
If false, will the owner of the SAM be shot by his own SAM when flying?

I'm sorry. true or false, the owner will not be shot by his own SAM when flying. 

alltarget is about potential targets

false = transport helicopter, minicopter, hot air balloon 

true = transport helicopter, minicopter, hot air balloon, sedan, ch47

Ok. I had to remember why I installed this plugin. :)
It was to prevent that owners are being shot.
But hasn't this been changed by Facepunch now?
Do I still need the plugin for this?
Yes, you still need it for that :) 
Ok. Thank you. :)
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