Anyone else seeing this?
Anyone else seeing this?
Settings and other samsite-related plugins are you using?
I'll be able to test this when I get home next week. I have no access to IDE or Rust currently unfortunately.
Hi @haggbart ,
The plugin doesn't seem to work anymore.
Do you have a solution now?
Thanks for your help.
haggbart
Settings and other samsite-related plugins are you using?
I'll be able to test this when I get home next week. I have no access to IDE or Rust currently unfortunately.
SAMSiteRange & PowerlessTurrerts
Settings
{
"samsite.alltarget": true,
"Target heli (requires alltarget)": true
}
I have tried setting to false and different combinations all seem to have the same results. Had Players set up SamSites as well, Sometimes they work for a few mins and then they stop working or don't work at all.
Launchsite works just fine and still targets.
if (samSite.OwnerID == 0) // stop monument samsites from shooting attack heli or ch47
{ if (samSite.OwnerID == 0) // stop monument samsites from shooting attack heli or ch47
Monument samsite's OwnerID's are 0. Changing this to one will fix the problem because there are no sams with the ownder id of "1" that I know of in the game.