Configuration file not being generatedSolved

The config did not generate.

I deleted and re-added the plugin. Still did not generate.

I made my own.:

SafetyBarrel.json

{
  "God Mode While Wearing Barrel - Enabled ": false,
  "Proximity - Attack Distance": 1.0,
  "Proximity - Detection": true,
  "Proximity - Stare Distance": 10.0
}

The plugin is not working but the console acknowledges the plugin exists.

12:13:40 o.reload SafetyBarrel
12:13:40 Unloaded plugin Safety Barrel v0.0.8 by Dana
12:13:41 Loaded plugin Safety Barrel v0.0.8 by Dana

Any help?

Thanks.

It should be fine, I just tested it. Also, that's not the correct config format

My config didn't generate on its own, so I had to go with what you had on this site.

Can you give me the full config syntax?

Unload the plugin, remove all of its files, reupload it again, and see if it works. Try restarting the server as well : /

Redid everything, restarted server and this is the config it generated.

{
  "GodModeWhileWearingBarrel": false,
  "ProximityAttackDistance": 5.0,
  "ProximityDetection": true,
  "ProximityStareDistance": 10.0
}

You said that is not the config...

The plugin seems to work fine.

This is what I´m getting from the console. Can you try and fix that? I think both of the plugins are fighting over the control of the Bradley.

17:23:27 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
Perfect, I'll check it out
 

Another thing, Oil Rig and Cargo Ship do not spawn any NPCs or Chinook crates. 

This plugin seriously fucked up my server :(

I removed it, reloaded, restarted and they are still gone. Not spawning

WTF happened. :(

It has nothing to do with them, check your other plugins, I have no idea.

This only started when I loaded this plugin. I have no idea what else could have done it. 

Well, time to experiment and slowly unload plugins.



Merged post

I still can´t figure out why there are no NPCs at OilRig, but Cargo Ship spawns with NPCs normally.

 

This error message only appears in the console if the Bradley can see you while wearing the barrel/crate costume.

The plugin works fine though.

19:53:39 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:40 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:40 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:40 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:41 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:41 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:42 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:42 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:42 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:43 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:43 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:44 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:44 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:44 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:45 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:45 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:46 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:46 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
19:53:47 Calling hook CanBradleyApcTarget resulted in a conflict between the following plugins: BradleyControl - True (Boolean), SafetyBarrel (False (Boolean))
Sometimes and especially after the server restarts, oil rig scientists don't spawn immediately. Attempt running the command spawn.fill_groups and see if they respawn.

Yes, Fill_Groups was my firts step, they spawned normally, but it tool them a while to spawn naturally. Everything seems to be working fine. I think I just over-reacted.

My mistake.

 

Locked automatically