Removing animals/ trees and resouces from map?
i am woundering how i would go about removing animals and resources from the map? so they do not spawn again 

thanks.
 bear.population          Population active on the server, per square km (2)
 boar.population          Population active on the server, per square km (5)
 chicken.population       Population active on the server, per square km (3)
 ai.npc_max_population_military_tunnels npc_max_population_military_tunnels defines the size of the npc population at military tunnels. (default: 3) (3)
 halloween.murdererpopulation Population active on the server, per square km (0)
 spawn.respawn_populations  (True)
 horse.population         Population active on the server, per square km (2)
 motorrowboat.population  Population active on the server (4)
 rhib.rhibpopulation      Population active on the server (1)
 stag.population          Population active on the server, per square km (3)
 wolf.population          Population active on the server, per square km (2)
 zombie.population        Population active on the server, per square km (0)
@Yozza for a fully cleaned and respawn free map you need a plugin like SpawnConfig, or also direct this one. On CC you will also find what you need
is it the same thing for resources like hemp and trees and nodes ?

and thank you for the above
hemp and trees and nodes have no convars, you need a plugin to manage these.
ty FujiCuRa just found what you were on about on cc :)
Can someone state in verbose, what "CC" is.... (for those of less fortunate grey matter)
In response to Gattaca ():
Can someone state in verbose, what "CC" is.... (for those of less fortunate grey matter)
A third-party marketplace that isn't allowed to be advertised here.
In response to XvOl ():
is it the same thing for resources like hemp and trees and nodes ?

and thank you for the...
no, you need to change spawn handler by plugin