The console keeps displaying : "SetDestination" can only be called on an active agent that has been placed on a NavMesh.
"SetDestination" can only be called on an active agent
killing the scientist didnt work for me. this was a problem for my rcon even before the oilrig tho. i think its either the minihelis or the balloons
Just saying what I thought it was because it appeared in my rcon in the same wipe as minicopters. In any event it is still a problem.
My console is getting spammed with this after my weekly wipe. Any ideas?
The general idea is - to use forum search and to stop double-triple-quadroposting.
In response to 2CHEVSKII ():https://umod.org/community/rust/7249-setdestination-can-only-be-called-on-an-active-agent
Thanks I didnt find that.
So I have to kill all scientists on the oil rig for it to stop? Will I have to do this only once?
Merged post
thanks killing all scientists on the big oil rig fixed it
So I have to kill all scientists on the oil rig for it to stop? Will I have to do this only once?
Merged post
thanks killing all scientists on the big oil rig fixed it
You only have to kill the one on the little platform that sticks out. But you have to do it almost every server restart :)
Work for me:
0. Stop server
1. Wait 5 min
2. Start server again
0. Stop server
1. Wait 5 min
2. Start server again
3. Wait for scientists to spawn on oilrig then it happens all over again :)
1. Wait 5 min
2. Start server again
3. Wait for scientists to spawn on oilrig then it happens all over again :)
I think to stop that you should have wrote a ticket to Rust devs, not to uMod forums as uMod devs are not Rust devs and vice versa
In response to 2CHEVSKII ():I think to stop that you should have wrote a ticket to Rust devs, not to uMod forums as uMod devs ar...
Submitted bug report to Facepunch 2 weeks ago with server logs, pic of the exact scientist and as much info as i could provide to them on the subject.
Guess we are waiting.
Guess we are waiting.