ocklawaha disconnecting: NullReferenceException: Object reference not set to an instance of an object Client.CreateOrUpdateEntity (ProtoBuf.Entity info, System.Int64 size) (at <0e1d803555b84d20ac199dcd12a5732a>:0) Client.OnEntities (Network.Message packet) (at <0e1d803555b84d20ac199dcd12a5732a>:0) Client.OnNetworkMessage (Network.Message packet) (at <0e1d803555b84d20ac199dcd12a5732a>:0) Facepunch.Network.Raknet.Client.HandleMessage () (at <7d5919ef18cb42fc97edc58146770000>:0) UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()

Is this a plugin issue or a server issue?