Is there any way to determain if a server is running a custom map versus a procedural generated map using a plugin?
I have access to these convars:
int mapSize = ConVar.Server.worldsize;
int mapSeed = ConVar.Server.seed;
string levelURL = ConVar.Server.levelurl;
I thought it would be a case of if levelURL is populated then it is a custom map, but FacePunch uses that even for proc-gen maps.