Vines populationSolved

How to reduce vineswingmountable, ObjectTop shows vineswingmountable x 18332,
I think it affects server performance because fps dropped to 17 after update without plugins

I need to know as well

ya can disable them all with spawnVineTrees    but i do not think it has a population

I use EntityReducer and Vines are not listed to remove, have to wait for an update

I have the same problem

"vineswingmountable": {
"Total": 36594,
"Owned": 0,
"Unowned": 36594
},

Same here

I ended up using this command. when i did a restart i ended up with less amounts, but each server may be different
del assets/prefabs/building/swinging.vine/vineswingmountable.prefab

Mbesailor

I ended up using this command. when i did a restart i ended up with less amounts, but each server may be different
del assets/prefabs/building/swinging.vine/vineswingmountable.prefab

This kind of deletion is meaningless. It will regenerate in a short period of time. This situation actually worsens the performance of the server.



Merged post

"vineswingmountable": {
"Total": 29174,
"Owned": 0,
"Unowned": 29174
},
"vineswingingtreeprefab": {
"Total": 13990,
"Owned": 0,
"Unowned": 13990
},

This is the quantity that was regenerated after about 10 minutes after deleting them. The regeneration has had a more severe impact on the server's FPS.

sql3s51GNkXNzbr.png aykd520

This is the quantity that was regenerated after about 10 minutes after deleting them. The regeneration has had a more severe impact on the server's FPS.

you are wrong, i used it almost immediately on two differ servers and a week after the wipe i checked again it was 400 vines, no drop fps
and they don't recover right away

name

you are wrong, i used it almost immediately on two differ servers and a week after the wipe i checked again it was 400 vines, no drop fps
and they don't recover right away

My server is in this situation, I don't know if it's related to the number of players. My server has around 50-80 players, and after using the command to delete prefabricated parts, it will regenerate around 2000-5000 prefabricated parts in about 1 minute. During this process, the server's FPS will decrease from 100 to around 5-10. Don't doubt it, I have tested it many times.

cDtwYYPUkmMv6vE.png Razor

ya can disable them all with spawnVineTrees    but i do not think it has a population

This command doesn't work. Vineswingmountainable and Vineswingtreeprefab will regenerate around 2000-5000 units within 1 minute. Causing more server performance degradation. FPS has dropped directly to within 10.

I've spent the last two days trying to find out why my servers FPS is stuck at 10. This was the problem. I had 48k of these things.