Fallback handler could not load library C:/RTNFOEWNCWG/RustDedicated_Data/MonoBleedingEdge/data-000001FDC1C28B60.dll
Fallback handler could not load library C:/RTNFOEWNCWG/RustDedicated_Data/MonoBleedingEdge/data-000001FDC1C6E010.dll
Fallback handler could not load library C:/RTNFOEWNCWG/RustDedicated_Data/MonoBleedingEdge/data-000001FDC1C80B40.dll
Fallback handler could not load library C:/RTNFOEWNCWG/RustDedicated_Data/MonoBleedingEdge/data-000001FE14485DE0.dll
Fallback handler could not load library C:/RTNFOEWNCWG/RustDedicated_Data/MonoBleedingEdge/data-000001FDC192B020.dll
Fallback handler could not load library C:/RTNFOEWNCWG/RustDedicated_Data/MonoBleedingEdge/data-000001FE1E22D210.dll
Setup unity update hooks
Trying to load assembly: GA
Trying to load assembly: GA, Version=1.1.7168.19305, Culture=neutral, PublicKeyToken=null
Trying to load assembly: GA
Trying to load assembly: GA, Version=1.1.7168.19305, Culture=neutral, PublicKeyToken=null
FileNotFoundException: Could not load file or assembly 'GA, Version=1.1.7168.19305, Culture=neutral, PublicKeyToken=null' or one of its dependencies.
at Bootstrap+<Start>d__17.MoveNext () [0x0041f] in <33945eed449347499202d9ceb3214218>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <be2cce08ca774b9684099a81093ecac0>:0
My oxide ain't running and I'm having issues for rustSolved
Verify server files and update again.
i have but too many times but oxide never works for me when I install it correctly
Windows server? post your update script.
WINDOWS also how do i post you the updated script? is it batch maybe also I cant even play my own server without oxide too. it's says wrong protocol
edit the bat with notepad im assuming ya downloading the wrong server.
echo off
:start
C:\steamcmd\steamcmd.exe +login anonymous +force_install_dir C:\rustserver\ +app_update 258550 +quit
RustDedicated.exe -batchmode +server.port 28015 +server.level "Procedural Map" +server.seed 4141 +server.worldsize 3500 +server.maxplayers 128 +server.hostname "Rust Adventure | Vanilla" +server.description "Rust Adventure | Vanilla" +server.url "http://yourwebsite.com" +server.headerimage "http://yourwebsite.com/serverimage.jpg" +server.identity "server1" +rcon.port 28016 +rcon.password letmein +rcon.web 1
goto start
kaidev44
echo off
:start
C:\steamcmd\steamcmd.exe +login anonymous +force_install_dir C:\rustserver\ +app_update 258550 +quit
RustDedicated.exe -batchmode +server.port 28015 +server.level "Procedural Map" +server.seed 4141 +server.worldsize 3500 +server.maxplayers 128 +server.hostname "Rust Adventure | Vanilla" +server.description "Rust Adventure | Vanilla" +server.url "http://yourwebsite.com" +server.headerimage "http://yourwebsite.com/serverimage.jpg" +server.identity "server1" +rcon.port 28016 +rcon.password letmein +rcon.web 1
goto start
Change 258550 to 258550 -beta public validate
okay ill give that a go
kaidev44
okay ill give that a go
you dont need the validate otherwide it will overide oxide in every start but i would recommend if your using oxide to move your update script to a nother file and start script to one.
okay no worries ill let you know if oxide and the protocol working.
echo off
C:\steamcmd\steamcmd.exe +login anonymous +force_install_dir C:\rustserver\ +app_update 258550 -beta public validate +quit
echo off
:start
RustDedicated.exe -batchmode +server.port 28015 +server.level "Procedural Map" +server.seed 4141 +server.worldsize 3500 +server.maxplayers 128 +server.hostname "Rust Adventure | Vanilla" +server.description "Rust Adventure | Vanilla" +server.url "http://yourwebsite.com" +server.headerimage "http://yourwebsite.com/serverimage.jpg" +server.identity "server1" +rcon.port 28016 +rcon.password letmein +rcon.web 1
goto start
Merged post
Make sure ot mark this Solved if all good.