Failed To Compile
Hey,
kann mir jemand sagen, warum das Plugin nicht funktioniert?  UnderwaterGuard.cs

10.02.2025 00:04:49.359 +01:
00 [INF] Compiler v*.*.*.* wird gestartet. . . 10.02.2025 00: 04:49.409 +01:00
[INF] Minimale Protokollierungsebene ist auf Debug eingestellt. 10.02.2025
00:04:49.432 +01:00 [INF] Übergeordneter Prozess ([1946850] RustDedicated) wird auf Herunterfahren überwacht.
10.02.2025 00:04:49.433 +01:00 [DBG] Nachrichtenserver wurde gestartet. . .
10.02.2025 00:04:49.434 +01:00 [INF] Nachrichtenserver wurde gestartet
10.02.2025 00:04:51.436 +01:00 [INF] Fertigmeldung an übergeordneten Prozess gesendet
10.02.2025 00:04:51.437 +01:00 [DBG] Compiler wurde erfolgreich gestartet und wartet auf Jobs. . .
10.02.2025 00:04:52.152 +01:00 [DBG] Kompilierungsjob 4 erhalten | Plugins: 1, Referenzen: 55
10.02.2025 00:04:52.442 +01:00 [INF] Kompilierung von Job 4 wird gestartet | Gesamtzahl der Plugins: 1
2025-02-10 00:04:52.444 +01:00 [DBG] Einstellungen [Kodierung: utf-8, CSVersion: Vorschau, Ziel: DynamicallyLinkedLibrary, Plattform: AnyCpu, StdLib: Falsch, Debug: Falsch, Präprozessor: OXIDE, OXIDEMOD, RUST, RUST_MASTER, RUST_2_0_6376, RUST_2_0_6376_MASTER, OXIDE_PUBLICIZED]
Referenzdateien:
- [1] mscorlib.dll(4622848)
- [2] Oxide.Core.dll(201728)
- [3] Oxide.CSharp.dll(104960)
- [4] Oxide.Common.dll(22528)
- [5] System.dll(2653696)
- [6] System.Core.dll(1115136)
- [7] System.Data.dll(2081280)
- [8] System.Xml.dll(3160064)
- [9] Oxide.References.dll(1419264)
- [10] Oxide.MySql.dll(20480)
- [11] MySql.Data.dll(443392)
- [12] Oxide.SQLite.dll(20992)
- [13] System.Data.SQLite.dll(286720)
- [14] Oxide.Unity.dll(10240)
- [15] UnityEngine.dll(115200)
- [16] Oxide.Rust.dll(98816)
- [17] Assembly-CSharp.dll(6610432)
- [18] Facepunch.System.dll(73216)
- [19] Facepunch.Console.dll(24064)
- [20] UnityEngine.CoreModule.dll(1377280)
- [21] Facepunch.Network.dll(68096)
- [22] Rust.Platform.Common.dll(23040)
- [23] UnityEngine.TextRenderingModule.dll(28672)
- [24] UnityEngine.UI.dll(240640)
- [25] Rust.Data.dll(1305088)
- [26] Rust.Global.dll(91136)
- [27] Facepunch.Steamworks.Posix.dll(624640)
- [28] Facepunch.UnityEngine.dll(119296)
- [29] Assembly-CSharp-firstpass.dll(1707008)
- [30] Facepunch.Unity.dll(76800)
- [31] 0Harmony.dll(2193920)
- [32] Rust.FileSystem.dll(18944)
- [33] Rust.Clans.dll(12288)
- [34] Rust.Clans.Local.dll(59392)
- [35] Rust.Localization.dll(5632)
- [36] Rust.Platform.dll(7168)
- [37] Rust.Platform.Steam.dll(30720)
- [38] Rust.Workshop.dll(538624)
- [39] Rust.World.dll(11776)
- [40] System.Drawing.dll(481280)
- [41] UnityEngine.AIModule.dll(48128)
- [42] UnityEngine.AssetBundleModule.dll(22016)
- [43] UnityEngine.GridModule.dll(14336)
- [44] UnityEngine.ImageConversionModule.dll(13824)
- [45] UnityEngine.PhysicsModule.dll(128000)
- [46] UnityEngine.TerrainModule.dll(90624)
- [47] UnityEngine.TerrainPhysicsModule.dll(10240)
- [48] UnityEngine.UIModule.dll(26112)
- [49] UnityEngine.UIElementsModule.dll(1524736)
- [50] UnityEngine.UnityWebRequestAudioModule.dll(12288)
- [51] UnityEngine.UnityWebRequestModule.dll(47616)
- [52] UnityEngine.UnityWebRequestTextureModule.dll(11264)
- [53] UnityEngine.UnityWebRequestWWWModule.dll(20992)
- [54] UnityEngine.VehiclesModule.dll(13824)
- [55] netstandard.dll(90624)
Plugin-Dateien:
- [1] UnderwaterGuard.cs(91693)
2025-02-10 00:04:52.526 +01:00 [DBG] 55 Projektreferenzen hinzugefügt
2025-02-10 00:04:52.645 +01:00 [DBG] 1 Plugins zum Projekt hinzugefügt
2025-02-10 00:04:53.519 +01:00 [WRN] UnderwaterGuard.cs konnte nicht kompiliert werden – „UnderwaterGuard.PatrolNpc.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3)“: keine geeignete Methode zum Überschreiben gefunden (L: 1434 | P: 38) | Entferne es aus Projekt
2025-02-10 00:04:53.521 +01:00 [ERR] Job 4 konnte in 1078 ms nicht kompiliert werden
2025-02-10 00:04:53.521 +01:00 [DBG] Job 4 wird zurück zum übergeordneten Element gesendet
2025-02-10 00:05:53.578 +01:00 [INF] Vom Compiler-Stream wurde eine Beendigungsanforderung empfangen
2025-02-10 00:05:54.523 +01:00 [INF] Von SIGTERM wurde eine Beendigungsanforderung empfangen
2025-02-10 00:08:26.039 +01:00 [INF] Compiler v*.*.*.*. . . wird gestartet
2025-02-10 00:08:26.080 +01:00 [INF] Minimale Protokollierungsebene ist auf Debug eingestellt
2025-02-10 00:08:26.097 +01:00 [INF] Übergeordneter Prozess ([1946850] RustDedicated) wird auf Herunterfahren überwacht
2025-02-10 00:08:26.098 +01:00 [DBG] Nachrichtenserver gestartet. . .
10.02.2025 00:08:26.099 +01:00 [INF] Nachrichtenserver wurde gestartet
10.02.2025 00:08:28.099 +01:00 [INF] Fertigmeldung an übergeordneten Prozess gesendet
10.02.2025 00:08:28.100 +01:00 [DBG] Compiler wurde erfolgreich gestartet und wartet auf Jobs. . .
10.02.2025 00:08:28.389 +01:00 [DBG] Kompilierungsjob 5 erhalten | Plugins: 1, Referenzen: 55
10.02.2025 00:08:29.104 +01:00 [INF] Kompilierung von Job 5 wird gestartet | Gesamtzahl der Plugins: 1
2025-02-10 00:08:29.105 +01:00 [DBG] Einstellungen [Kodierung: utf-8, CSVersion: Vorschau, Ziel: DynamicallyLinkedLibrary, Plattform: AnyCpu, StdLib: False, Debug: False, Präprozessor: OXIDE, OXIDEMOD, RUST, RUST_MASTER, RUST_2_0_6376, RUST_2_0_6376_MASTER, OXIDE_PUBLICIZED]
Referenzdateien:
- [1] mscorlib.dll(4622848)
- [2] Oxide.Core.dll(201728)
- [3] Oxide.CSharp.dll(104960)
- [4] Oxide.Common.dll(22528)
- [5] System.dll(2653696)
- [6] System.Core.dll(1115136)
- [7] System.Data.dll(2081280)
- [8] System.Xml.dll(3160064)
- [9] Oxide.References.dll(1419264)
- [10] Oxide.MySql.dll(20480)
- [11] MySql.Data.dll(443392)
- [12] Oxide.SQLite.dll(20992)
- [13] System.Data.SQLite.dll(286720)
- [14] Oxide.Unity.dll(10240)
- [15] UnityEngine.dll(115200)
- [16] Oxide.Rust.dll(98816)
- [17] Assembly-CSharp.dll(6610432)
- [18] Facepunch.System.dll(73216)
- [19] Facepunch.Console.dll(24064)
- [20] UnityEngine.CoreModule.dll(1377280)
- [21] Facepunch.Network.dll(68096)
- [22] Rust.Platform.Common.dll(23040)
- [23] UnityEngine.TextRenderingModule.dll(28672)
- [24] UnityEngine.UI.dll(240640)
- [25] Rust.Data.dll(1305088)
- [26] Rust.Global.dll(91136)
- [27] Facepunch.Steamworks.Posix.dll(624640)
- [28] Facepunch.UnityEngine.dll(119296)
- [29] Assembly-CSharp-firstpass.dll(1707008)
- [30] Facepunch.Unity.dll(76800)
- [31] 0Harmony.dll(2193920)
- [32] Rust.FileSystem.dll(18944)
- [33] Rust.Clans.dll(12288)
- [34] Rust.Clans.Local.dll(59392)
- [35] Rust.Localization.dll(5632)
- [36] Rust.Platform.dll(7168)
- [37] Rust.Platform.Steam.dll(30720)
- [38] Rust.Workshop.dll(538624)
- [39] Rust.World.dll(11776)
- [40] System.Drawing.dll(481280)
- [41] UnityEngine.AIModule.dll(48128)
- [42] UnityEngine.AssetBundleModule.dll(22016)
- [43] UnityEngine.GridModule.dll(14336)
- [44] UnityEngine.ImageConversionModule.dll(13824)
- [45] UnityEngine.PhysicsModule.dll(128000)
- [46] UnityEngine.TerrainModule.dll(90624)
- [47] UnityEngine.TerrainPhysicsModule.dll(10240)
- [48] UnityEngine.UIModule.dll(26112)
- [49] UnityEngine.UIElementsModule.dll(1524736)
- [50] UnityEngine.UnityWebRequestAudioModule.dll(12288)
- [51] UnityEngine.UnityWebRequestModule.dll(47616)
- [52] UnityEngine.UnityWebRequestTextureModule.dll(11264)
- [53] UnityEngine.UnityWebRequestWWWModule.dll(20992)
- [54] UnityEngine.VehiclesModule.dll(13824)
- [55] netstandard.dll(90624)
Plugin-Dateien:
- [1] UnderwaterGuard.cs(91693)
2025-02-10 00:08:29.177 +01:00 [DBG] Hinzugefügt 55 Projektreferenzen
2025-02-10 00:08:29.286 +01:00 [DBG] 1 Plugins zum Projekt hinzugefügt
10.02.2025 00:08:30.093 +01:00 [WRN] UnderwaterGuard.cs konnte nicht kompiliert werden – „UnderwaterGuard.PatrolNpc.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3)“: keine geeignete Methode zum Überschreiben gefunden (L: 1434 | P: 38) | Entferne aus Projekt
2025-02-10 00:08:30.095 +01:00 [ERR] Job 5 konnte in 991 ms nicht kompiliert werden
2025-02-10 00:08:30.095 +01:00 [DBG] Pushe Job 5 zurück zum übergeordneten Element
2025-02-10 00:09:30.139 +01:00 [INF] Vom Compiler-Stream wurde eine Beendigungsanforderung empfangen
2025-02-10 00:09:31.101 +01:00 [INF] Von SIGTERM wurde eine Beendigungsanforderung empfangen

Try English (which is the language of this forum) and you will usually get a reply much quicker. And i could not find that plugin on this site ?

English Translation

Hey,
can someone tell me why the plugin isn't working? UnderwaterGuard.cs

February 10, 2025 12:04:49.359 AM +01:00 [INF] Starting compiler v*.*.*.*. . February 10, 2025 12:04:49.409 AM +01:00
[INF] Minimum logging level is set to Debug. February 10, 2025
12:04:49.432 AM +01:00 [INF] Parent process ([1946850] RustDedicated) is being monitored for shutdown.
February 10, 2025 12:04:49.433 AM +01:00 [DBG] Message server has started.
02/10/2025 00:04:49.434 +01:00 [INF] Message server started
02/10/2025 00:04:51.436 +01:00 [INF] Completion message sent to parent process
02/10/2025 00:04:51.437 +01:00 [DBG] Compiler started successfully and is waiting for jobs.
02/10/2025 00:04:52.152 +01:00 [DBG] Compilation job 4 received | Plugins: 1, References: 55
02/10/2025 00:04:52.442 +01:00 [INF] Starting compilation of job 4 | Total number of plugins: 1
2025-02-10 00:04:52.444 +01:00 [DBG] Settings [Encoding: utf-8, CSVersion: Preview, Target: DynamicallyLinkedLibrary, Platform: AnyCpu, StdLib: False, Debug: False, Preprocessor: OXIDE, OXIDEMOD, RUST, RUST_MASTER, RUST_2_0_6376, RUST_2_0_6376_MASTER, OXIDE_PUBLICIZED]
Reference files:
- [1] mscorlib.dll(4622848)
- [2] Oxide.Core.dll(201728)
- [3] Oxide.CSharp.dll(104960)
- [4] Oxide.Common.dll(22528)
- [5] System.dll(2653696)
- [6] System.Core.dll(1115136)
- [7] System.Data.dll(2081280)
- [8] System.Xml.dll(3160064)
- [9] Oxide.References.dll(1419264)
- [10] Oxide.MySql.dll(20480)
- [11] MySql.Data.dll(443392)
- [12] Oxide.SQLite.dll(20992)
- [13] System.Data.SQLite.dll(286720)
- [14] Oxide.Unity.dll(10240)
- [15] UnityEngine.dll(115200)
- [16] Oxide.Rust.dll(98816)
- [17] Assembly-CSharp.dll(6610432)
- [18] Facepunch.System.dll(73216)
- [19] Facepunch.Console.dll(24064)
- [20] UnityEngine.CoreModule.dll(1377280)
- [21] Facepunch.Network.dll(68096)
- [22] Rust.Platform.Common.dll(23040)
- [23] UnityEngine.TextRenderingModule.dll(28672)
- [24] UnityEngine.UI.dll(240640)
- [25] Rust.Data.dll(1305088)
- [26] Rust.Global.dll(91136)
- [27] Facepunch.Steamworks.Posix.dll(624640)
- [28] Facepunch.UnityEngine.dll(119296)
- [29] Assembly-CSharp-firstpass.dll(1707008)
- [30] Facepunch.Unity.dll(76800)
- [31] 0Harmony.dll(2193920)
- [32] Rust.FileSystem.dll(18944)
- [33] Rust.Clans.dll(12288)
- [34] Rust.Clans.Local.dll(59392)
- [35] Rust.Localization.dll(5632)
- [36] Rust.Platform.dll(7168)
- [37] Rust.Platform.Steam.dll(30720)
- [38] Rust.Workshop.dll(538624)
- [39] Rust.World.dll(11776)
- [40] System.Drawing.dll(481280)
- [41] UnityEngine.AIModule.dll(48128)
- [42] UnityEngine.AssetBundleModule.dll(22016)
- [43] UnityEngine.GridModule.dll(14336)
- [44] UnityEngine.ImageConversionModule.dll(13824)
- [45] UnityEngine.PhysicsModule.dll(128000)
- [46] UnityEngine.TerrainModule.dll(90624)
- [47] UnityEngine.TerrainPhysicsModule.dll(10240)
- [48] UnityEngine.UIModule.dll(26112)
- [49] UnityEngine.UIElementsModule.dll(1524736)
- [50] UnityEngine.UnityWebRequestAudioModule.dll(12288)
- [51] UnityEngine.UnityWebRequestModule.dll(47616)
- [52] UnityEngine.UnityWebRequestTextureModule.dll(11264)
- [53] UnityEngine.UnityWebRequestWWWModule.dll(20992)
- [54] UnityEngine.VehiclesModule.dll(13824)
- [55] netstandard.dll(90624)
Plugin files:
- [1] UnderwaterGuard.cs(91693)
2025-02-10 00:04:52.526 +01:00 [DBG] 55 project references added
2025-02-10 00:04:52.645 +01:00 [DBG] 1 Plugin added to the project
2025-02-10 00:04:53.519 +01:00 [WRN] UnderwaterGuard.cs could not be compiled - "UnderwaterGuard.PatrolNpc.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3)": no suitable method found to override (L: 1434 | P: 38) | Remove it from project
2025-02-10 00:04:53.521 +01:00 [ERR] Job 4 failed to compile in 1078 ms
2025-02-10 00:04:53.521 +01:00 [DBG] Job 4 is being sent back to the parent
2025-02-10 00:05:53.578 +01:00 [INF] A termination request was received from the compiler stream
2025-02-10 00:05:54.523 +01:00 [INF] A termination request was received from SIGTERM
2025-02-10 00:08:26.039 +01:00 [INF] Compiler v*.*.*.*. . . Starting
2025-02-10 00:08:26.080 +01:00 [INF] Minimum logging level is set to Debug
2025-02-10 00:08:26.097 +01:00 [INF] Parent process ([1946850] RustDedicated) is being watched for shutdown
2025-02-10 00:08:26.098 +01:00 [DBG] Message server started.
02/10/2025 00:08:26.099 +01:00 [INF] Message server started
02/10/2025 00:08:28.099 +01:00 [INF] Completion message sent to parent process
02/10/2025 00:08:28.100 +01:00 [DBG] Compiler started successfully and is waiting for jobs.
02/10/2025 00:08:28.389 +01:00 [DBG] Compilation job 5 received | Plugins: 1, References: 55
02/10/2025 00:08:29.104 +01:00 [INF] Starting compilation of job 5 | Total number of plugins: 1
2025-02-10 00:08:29.105 +01:00 [DBG] Settings [Encoding: utf-8, CSVersion: Preview

The problem is this "UnderwaterGuard.cs could not be compiled - "UnderwaterGuard.PatrolNpc.MovableBaseMountable.GetDismountPosition(BasePlayer, out Vector3)": no suitable method found to override (L: 1434 | P: 38)" but I don't know what the fix is seen the same thing in like 5 other plugins. I have only found paid plugins that have posted this issue and they all just fixed the issue without saying how. Since they are paid plugins I can't download to look at the code and I'm no coder so that is all the help I can give.

Go to the site where  you obtained the plugin and get support there. it is not listed on this one

From what I can tell "public override bool GetDismountPosition(BasePlayer player, out Vector3 res)" they made a change to "GetDismountPosition". Yes he didn't get this plugin here. Looks like he got it at codefling but it looks like it is not offered directly. Comes as a support for a map or other plugin. Even though this plugin is not from here it is driving nuts trying to figure out this change they made to "GetDismountPosition". I'm not going to go buy a plugin I don't even use just to find the code change though.

Why you here?

nMyfFlEnglczTD3.jpg pookins

Go to the site where  you obtained the plugin and get support there. it is not listed on this one

He Downloaded a leeked version and trying to get support all over. Dont help him out. i seen him messages on the other sites. The AcidBurnxxx guy

AcidburnXXX

From what I can tell "public override bool GetDismountPosition(BasePlayer player, out Vector3 res)" they made a change to "GetDismountPosition". Yes he didn't get this plugin here. Looks like he got it at codefling but it looks like it is not offered directly. Comes as a support for a map or other plugin. Even though this plugin is not from here it is driving nuts trying to figure out this change they made to "GetDismountPosition". I'm not going to go buy a plugin I don't even use just to find the code change though.

Support for your leeked shiprewck plugin is not supported here.

I'm not the guy who downloaded the program that guy spoke french or german or something I just translated it and I found the program for free on codefling thank you. Like I said it is not a plugin they offer directly it is a support plugin with some map. but I don't want or care about this plugin.  https://codefling.com/applications/core/interface/file/attachment.php?id=28923&key=10b4d32843262ecfa65e7ec0aba44692 part of Gasoline 1.1.7 the owner posted it under support for the map. So I didn't leak shit. I just wanted to know what changes were made that made "public override bool GetDismountPosition(BasePlayer player, out Vector3 res)" break in the first place. I don't use that map so I don't need it's support plugin and would not buy it just to see what the new code looks like.

Your posting on a leek site asking about same errror difrent plugin AKA leeked plugin witch you been a member of that leek site sence Jan 7, 2025 so get real.  Your using another free plugin with the same error to try and fix the one you got from a leeked site or leeked to you with out the authers permision..

C2gJwpgtU8XzdI0.png

Aww he deleted his Account here :(