Ive seen people load custom prefabs and other things, so whats stopping me from making a custom gun?
My idea would be (if I can't somehow get a custom model): take a gun, the LR per se, and rename it. Then track the gun from when it spawns to who has it and so on. Listen for a OnPlayerAttack or some kind of event, then intercept the HitInfo and modify the damage. Can this be done? If so can you give me a quick rundown how?
My idea would be (if I can't somehow get a custom model): take a gun, the LR per se, and rename it. Then track the gun from when it spawns to who has it and so on. Listen for a OnPlayerAttack or some kind of event, then intercept the HitInfo and modify the damage. Can this be done? If so can you give me a quick rundown how?