Rust Rock Spawn TopoSolved

Hello, I tried Rust Edit and generated a procedural map with all the settings and made some minimal modifications. I've been playing a lot on community servers, and it seems like there are plenty of rock nodes everywhere. I've found them in both green biomes and deserts. I just noticed that when I joined my own server, it seems like rock nodes have mostly appeared in cliff areas, but the green areas are so poor that I can't even imagine players getting much ore there. So, I don't know if this is how Vanilla should be or if multiple servers use mods related to spawns, or if they somehow adjust the spawn areas for rock nodes in green areas as well?

What's best practice to increase rock nodes in green biomes?

To me this feels abnormally low.


Cliffs looks OK to me.


That's normal?

Paint in rustedit the areas where you want ores for example with the cliffside or clutter topology. 

Here is a list about what topolpgy is for what. Topology - Rust Wiki (facepunch.com)

 

omegablue

Paint in rustedit the areas where you want ores for example with the clutter topology. 

Here is a list about what topolpgy is for what. Topology - Rust Wiki (facepunch.com)

 

Thank you, I will.
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