Disabling structure stability?
Is there a way to make ever structures stability 100% no matter how it is placed? That would be a cool plugin. 
server.stability 0

put this in your server.cfg

In response to FuJiCuRa ():
server.stability 0put this in your server.cfg
Sounds pretty cool, what does it allow to do?
In response to JagsterWintermute ():
Sounds pretty cool, what does it allow to do?
It pretty much lets players construct sky bridges over the top of hw walls or base walls,
In response to JagsterWintermute ():
Sounds pretty cool, what does it allow to do?
Imagine "Minecraft" building system, but in Rust.
In response to 2CHEVSKII ():
Imagine "Minecraft" building system, but in Rust.
Thanks for your answers! :-) Yeah, I have tested it on my server and it's insane! Insanely funny, tbh! It has some backdraws tho:
  1. when a base is raided, it happens that pieces of the base literally float in the air and don't fall to the ground. And that it is a lot weird (or fun, it depends on the point of view, I guess)
  2. "good" players/builders take advantage for making very interesting and fun things but on the other hand, some people build idiotic stuff "just because". Well, that's up to the admin/mod to eventually get rid of the lag inducing "hypercubes", I guess...

Apart that, I think it's really nice!

One thing: I have read on Corrosionhour that there are the following commands:
server.stabilityTrue 
stability.accuracy0.001 
stability.collapse0.05 
stability.refresh_stability  
stability.stabilityqueue9 
stability.strikes10 
stability.surroundingsqueue3 
stability.verbose0

Do someone know what they do and how can be properly tweaked? Thanks in advance! :-D
In response to JagsterWintermute ():
Thanks for your answers! :-) Yeah, I have tested it on my server and it's insane! Insanely funny, tb...
Basically they all work only with stability enabled. Main here will be accuracy setting I believe, the closer its to zero, the more accurate stability will be calculated, mainly it matters for really big buildings, but require more CPU usage, so I guess you better leave them all as they are by default
In response to 2CHEVSKII ():
Basically they all work only with stability enabled. Main here will be accuracy setting I believe, t...
I got the point. I ask the same question on Facepunch forum mostly because I am curious as hell and I really want to know in deep tech details! :-D
Then, if they work only when the stability is on that's ok but nevertheless, being an informations sponge, I crave for knowledge!

And, tbh, I'd love to get rid of that "floating remains" thing that's quite annoying, also! ;-)

Thanks for your answer, 2CHEVSKII ;-)