Unexpected shutdown - serverlistSolved

After today's update i find our server not be in my favorites of steam or able to find it in the modded tab.
Random unexpected shutdown's occur.

If i refresh my steam favorites tab i see the server online for a split second and after reloading all favorites it vanishes.
i am able to connect to the server directly. and everything seems to be working fine plugin wise etc. but after a few minutes it "crashes" and reboots, with no traces in the logs server console / umod.

Current version Rust -> 10456742
Umod version -> v2.0.5749

- linux

First of all make sure that you've set the new server.queryport requirement (must be different from game port).

Then wait for a while because it seems to take some time to update before the favorites will work again.

Also, setting a new server.queryport will require a restart, I don't think you can change it on-the-fly.

You doesn't need set server.query port, because it's setted automatically

public void OpenConnection()
{
	if (ConVar.Server.queryport <= 0 || ConVar.Server.queryport == ConVar.Server.port)
	{
		ConVar.Server.queryport = Math.Max(ConVar.Server.port, RCon.Port) + 1;
	}
	//...
}
VooDoo

You doesn't need set server.query port, because it's setted automatically

public void OpenConnection()
{
	if (ConVar.Server.queryport <= 0 || ConVar.Server.queryport == ConVar.Server.port)
	{
		ConVar.Server.queryport = Math.Max(ConVar.Server.port, RCon.Port) + 1;
	}
	//...
}

That is what i've readed aswell. although the lgsm may force it using the same port. as thus my issue

Damn, my server host (gameservers) just did the query thing for my server, but it's still not showing up in the server list 😩

server browser rip, all ports opened, but i can't see no one server on 4 various hosts, what happend?

After you set your queryport and restart server it can take a few hours before it reappears on the server list.

I have the same problem. The server is now more than 15 hours online and is not displayed in the server list or favorites in-game. Also with the Steam Server Browser the server is shown as "not responding". However, I can connect via client.connnect without any problems.

Many other servers in my favorites lists are not shown either. I have already deleted the Steam appchache and config.

Does anyone have any ideas?

I had this same problem, it eventually fixed itself and has been fine ever since. I would recommend patience.

19 hours ago i updated everything using its dedicated port.

DESCRIPTION PORT PROTOCOL LISTEN
Game 28020 udp 1
Query 28021 udp 0
RCON 28022 tcp 1
App 28083 tcp 1

portforwarding should not be an issue.

still not visible in the servers list.

VooDoo

You doesn't need set server.query port, because it's setted automatically

public void OpenConnection()
{
	if (ConVar.Server.queryport <= 0 || ConVar.Server.queryport == ConVar.Server.port)
	{
		ConVar.Server.queryport = Math.Max(ConVar.Server.port, RCon.Port) + 1;
	}
	//...
}

removed the query port in startup and apears to be working.

worked with my server and we figured it out, they got the port number i needed and the correct format to put in is +server.queryport 123456

Locked automatically