Server is setup with LGSM
Logs:Set current directory to /home/rust/serverfiles
Found path: /home/rust/serverfiles/RustDedicated
Mono path[0] = '/home/rust/serverfiles/RustDedicated_Data/Managed'
Mono config path = '/home/rust/serverfiles/RustDedicated_Data/MonoBleedingEdge/etc'
Shutdown handler: initalize.
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libsqlite3.so'
Preloaded 'libsqlite3.so.0'
Preloaded 'libsteam_api.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path /home/rust/serverfiles/RustDedicated_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.211 seconds
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 6.465714 ms
Set managed directory to '/home/rust/serverfiles/RustDedicated_Data/Managed'
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Set harmony directory to '/home/rust/serverfiles/RustDedicated_Data/../HarmonyMods'
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bootstrap Startup
Loading maps/maps.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/content.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/content.private.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/items.preload.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/monuments.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/skinnables.preload.bundle
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
System
Name: localhost
OS: Linux 5.15 Ubuntu 22.04 64bit
CPU
Model: AMD EPYC 7642 48-Core Processor
Cores: 4
Memory: 7949 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 45
Memory: 7 MB
Manifest Metadata Loaded
23800 pooled strings
10522 prefab properties
410 effect categories
1458 entity names
Command Line: "./RustDedicated" "-batchmode" "+app.listenip" "85.90.244.161" "+app.port" "28082" "+server.ip" "85.90.244.161" "+server.port" "28015" "+server.tickrate" "30" "+server.hostname" "[PL] Suchodupin - Rust" "+server.identity" "rustserver" "+server.gamemode" "vanilla" "+server.level" "Procedural Map" "+server.seed" "0" "+server.salt" "0" "+server.maxplayers" "50" "+server.worldsize" "3000" "+server.saveinterval" "300" "+rcon.web" "1" "+rcon.ip" "85.90.244.161" "+rcon.port" "28016" "+rcon.password" "******" "-logfile"
Command 'batchmode' not found
app.listenip: "85.90.244.161"
app.port: "28082"
server.ip: "85.90.244.161"
server.port: "28015"
server.tickrate: "30"
server.hostname: "[PL] Suchodupin - Rust"
server.identity: "rustserver"
server.gamemode: "vanilla"
server.level: "Procedural Map"
server.seed: "0"
server.salt: "0"
server.maxplayers: "50"
server.worldsize: "3000"
server.saveinterval: "300"
rcon.web: "True"
rcon.ip: "85.90.244.161"
rcon.port: "28016"
Command 'rcon.password' not found
Command 'logfile' not found
Command 'batchmode' not found
app.listenip: "85.90.244.161"
app.port: "28082"
server.ip: "85.90.244.161"
server.port: "28015"
server.tickrate: "30"
server.hostname: "[PL] Suchodupin - Rust"
server.identity: "rustserver"
server.gamemode: "vanilla"
server.level: "Procedural Map"
server.seed: "0"
server.salt: "0"
server.maxplayers: "50"
server.worldsize: "3000"
server.saveinterval: "300"
rcon.web: "True"
rcon.ip: "85.90.244.161"
rcon.port: "28016"
Command 'rcon.password' not found
Command 'logfile' not found
Server Config Loaded
Loading Items Took: 2.671873 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Building Items Took: 2.7051184 seconds / Items: 788 / Blueprints: 462
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Skinnable Warmup
Manifest Assets Loaded
115 skinnable objects
Loading Scene
HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
Unloading 6 Unused Serialized files (Serialized files now loaded: 55)
UnloadTime: 7.593933 ms
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Scattering)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Fallback handler could not load library /home/rust/serverfiles/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/rust/serverfiles/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/rust/serverfiles/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/rust/serverfiles/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/rust/serverfiles/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/rust/serverfiles/RustDedicated_Data/Mono/libRenderer
Unloading 1087 unused Assets to reduce memory usage. Loaded Objects now: 39872.
Total: 264.359385 ms (FindLiveObjects: 5.536802 ms CreateObjectMapping: 6.781003 ms MarkObjects: 250.813429 ms DeleteObjects: 1.226341 ms)
Asset Warmup (1/9884)
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Couldn't create a Convex Mesh from source mesh "patrol_helicopter_part02" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
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Couldn't create a Convex Mesh from source mesh "Old_Boat_GM" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Asset Warmup (4794/9884)
Asset Warmup (4890/9884)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part002" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Couldn't create a Convex Mesh from source mesh "ScrapHeliGibs_Part046" within the maximum polygons limit (256). The partial hull will be used. Consider simplifying your mesh.
(Filename: Line: 91)
Asset Warmup (5050/9884)
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HDR Render Texture not supported, disabling HDR on reflection probe.
(Filename: Line: 277)
Asset Warmup (6797/9884)
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The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
(Filename: Line: 334)
The referenced script on this Behaviour (Game Object '<null>') is missing!
(Filename: Line: 334)
The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
(Filename: Line: 334)
The referenced script on this Behaviour (Game Object 'effect - FXAA') is missing!
(Filename: Line: 334)
Asset Warmup (8239/9884)
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The referenced script (ModelViewer.modelviewer) on this Behaviour is missing!
(Filename: Line: 199)
The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing!
(Filename: Line: 334)
The referenced script (ModelViewer.modelviewer) on this Behaviour is missing!
(Filename: Line: 199)
The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing!
(Filename: Line: 334)
The referenced script on this Behaviour (Game Object 'ModelViewerCamera') is missing!
(Filename: Line: 334)
Asset Warmup (9884/9884)
WebSocket RCon Started on 28016
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Generating procedural map of size 3000 with seed 1614221377
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
WARNING: Shader Did you use #pragma only_renderers and omit this platform?
ERROR: Shader Hidden/Nature/Terrain/Utilities shader is not supported on this GPU (none of subshaders/fallbacks are suitable)
Shader 'Nature/Terrain/Diffuse': dependency 'AddPassShader' shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
Shader 'Hidden/TerrainEngine/Splatmap/Standard-AddPass': fallback shader 'Hidden/TerrainEngine/Splatmap/Diffuse-AddPass' not found
[1.4s] Height Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[1.2s] Topology Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.3s] Splat Map
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[9.6s] Rail Monuments
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[10.1s] Harbors
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[4.1s] Fishing Villages
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[2.5s] Desert Military
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[2.7s] Arctic Bases
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[70.5s] Main Monuments
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[5.7s] Tiny Monuments
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[5.3s] Swamps
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[7.4s] Ice Lakes
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.7s] Road Layout
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[1.2s] Trail Layout
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[18.4s] Tunnel Entrances
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[15.8s] Road Monuments
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.4s] Road Topology
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[1.2s] Road Terrain
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.7s] Road Substations
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[2.2s] Power Line Layout
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[1.1s] Power Line Substations
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.5s] Telephone Poles
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[2.0s] Transmission Towers
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
[0.7s] River Objects
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Rust server crashes when trying to generate mapSolved
Locked automatically