so i was starting my server with the rust_dedicated file cause i dont have a .bat file to run it with, then i got this error, i can send in the full log for more info on how to fix it. i just updated to the latest oxide and i reinstalled the server itself aswell.
NullReferenceException: Object reference not set to an instance of an object.
NullReferenceException: Object reference not set to an instance of an object
at Construction.AttributeSetup (UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x00036] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at PrefabAttribute.PreProcess (IPrefabProcessor preProcess, UnityEngine.GameObject rootObj, System.String name, System.Boolean serverside, System.Boolean clientside, System.Boolean bundling) [0x000c1] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at PrefabPreProcess.ProcessObject (System.String name, UnityEngine.GameObject go, System.Boolean resetLocalTransform) [0x001bc] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at PrefabPreProcess.Process (System.String name, UnityEngine.GameObject go) [0x00042] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at GameManager.FindPrefab (System.String strPrefab) [0x0002a] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at FileSystem_Warmup.PrefabWarmup (System.String path) [0x00000] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at FileSystem_Warmup+<RunImpl>d__7.MoveNext () [0x000f0] in <7ea2e66a1f9b472091b844d4b83b55e7>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <745c4d442eef4e08b35b5975d62d89d1>:0
Merged post
if im just being a numbskull, how do i set up a proper batch file to run the server
Edit: its not the batch file i can tell you that lol. just made one for the exact server settings and its still messed up. R.I.P.
im gonna try to reinstall oxide and the server itself but itll probably still be goofy. wish me luck or help me please.
Hello are you found issue above ?