Debian 4.19.249-2 (2022-06-30) x86_64 GNU/Linux. Crash in the end of initialization:
Calling kill - but already IsDestroyed!? vending_mapmarker[0]
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
done.
Spawning 206811 entities
Database sv.files.229.db opened, SQLite version: 3.27.2
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
45472 / 206811
103281 / 206811
120010 / 206811
151688 / 206811
187014 / 206811
done.
Enforcing SpawnPopulation Limits
Error loading save (server/my_server_identity/proceduralmap.4000.1595793.229.sav)
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
AssertionException: Assertion failure. Value was Null
Expected: Value was not Null
HalloweenDungeon.population (ConvarControlledSpawnPopulation) has missing convar halloweendungeon.population
at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <0b31faaf1c50461d95c83ac166a20393>:0
at UnityEngine.Assertions.Assert.IsNotNull[T] (T value, System.String message) [0x0004e] in <0b31faaf1c50461d95c83ac166a20393>:0
at ConvarControlledSpawnPopulation.get_Command () [0x00030] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at ConvarControlledSpawnPopulation.get_TargetDensity () [0x00000] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnPopulation.GetCurrentSpawnDensity () [0x00025] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnHandler.GetTargetCount (SpawnPopulation population, SpawnDistribution distribution) [0x00016] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnHandler.EnforceLimits (SpawnPopulation population, SpawnDistribution distribution) [0x00000] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnHandler.EnforceLimits (System.Boolean forceAll) [0x0003a] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SaveRestore.Load (System.String strFilename, System.Boolean allowOutOfDateSaves) [0x00575] in <abf7c8196d324a2b994ea26948f1e8e1>:0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:LogException(Exception)
SaveRestore:Load(String, Boolean)
ServerMgr:Initialize(Boolean, String, Boolean, Boolean)
<StartServer>d__19:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
(Filename: <0b31faaf1c50461d95c83ac166a20393> Line: 0)
AssertionException: Assertion failure. Value was Null
Expected: Value was not Null
HalloweenDungeon.population (ConvarControlledSpawnPopulation) has missing convar halloweendungeon.population
at UnityEngine.Assertions.Assert.Fail (System.String message, System.String userMessage) [0x00043] in <0b31faaf1c50461d95c83ac166a20393>:0
at UnityEngine.Assertions.Assert.IsNotNull[T] (T value, System.String message) [0x0004e] in <0b31faaf1c50461d95c83ac166a20393>:0
at ConvarControlledSpawnPopulation.get_Command () [0x00030] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at ConvarControlledSpawnPopulation.get_TargetDensity () [0x00000] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnPopulation.GetCurrentSpawnDensity () [0x00025] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnHandler.GetTargetCount (SpawnPopulation population, SpawnDistribution distribution) [0x00016] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnHandler.SpawnInitial (SpawnPopulation population, SpawnDistribution distribution) [0x00000] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at SpawnHandler.InitialSpawn () [0x00023] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x000aa] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at Bootstrap+<StartServer>d__19.MoveNext () [0x002fb] in <abf7c8196d324a2b994ea26948f1e8e1>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
(Filename: <0b31faaf1c50461d95c83ac166a20393> Line: 0)Anyone on Linux?