Oxide Update Stops my serverworking why?Solved

I use ZapHosting. Now all Oxide plug ins / Commands (o.grant .....) stops working why? i get nothing on output and listet on community.

Please help iam lost :D ^^

That would mean Oxide isn't installed. Make sure it is installed after updates and make sure to wait to update until a compatible build is available.

Its Zaphosting automatically install oxide and update it, i post the console output, the serverhoster told me oxide ^^
https://zap-hosting.com/

I only can wait ^^, i am bad in waiting ^^
you are writing oxide ? oaky really nice to know. 
and big great work on this point ^^:)


I think on

libRenderer.so​

But there are a lot of other Errors, normally Navmesh (rustedit), is there the reason? that console output is too long because navmesh spam, But before all works with these errors now there is a new one, but joining the custommap works on community server

BoxColliders does not support negative scale or size.
The effective box size has been forced positive and is likely to give unexpected collision geometry.
If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Decor/assets/bundled/prefabs/modding/glass/glass_type_reinforced.prefab" (Filename: Line: 0)


There is a screen on: 42482.zap663898_g514551- (17.10.2022 17:37:01) (Detached)
1 Socket in /run/screen/S-zap663898_g514551. Set current directory to /home/zap663898/g514551/rust-oxide
Found path: /home/zap663898/g514551/rust-oxide/RustDedicated
Mono path[0] = '/home/zap663898/g514551/rust-oxide/RustDedicated_Data/Managed'
Mono config path = '/home/zap663898/g514551/rust-oxide/RustDedicated_Data/MonoBleedingEdge/etc'
Shutdown handler: initalize.
Preloaded 'libEOSSDK-Linux-Shipping.so'
Preloaded 'libRakNet.so'
Preloaded 'libRustNative.so'
Preloaded 'lib_burst_generated.so'
Preloaded 'libsqlite3.so'
Preloaded 'libsqlite3.so.0'
Preloaded 'libsteam_api.so'
Preloaded 'libsteam_api.so'
Preloaded 'steamclient.so'
Unable to preload the following plugins:
libRenderer.so
Initialize engine version: 2019.4.7f1 (e992b1a16e65)
[Subsystems] Discovering subsystems at path /home/zap663898/g514551/rust-oxide/RustDedicated_Data/UnitySubsystems
Forcing GfxDevice: Null
GfxDevice: creating device client; threaded=0
NullGfxDevice:
Version: NULL 1.0 [1.0]
Renderer: Null Device
Vendor: Unity Technologies
Begin MonoManager ReloadAssembly
- Completed reload, in 0.111 seconds
Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
UnloadTime: 11.912285 ms
3D Noise requires higher shader capabilities (Shader Model 3.5 / OpenGL ES 3.0), which are not available on the current platform: graphicsShaderLevel (current/required) = 30 / 35 (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Bootstrap Startup
Loading maps/maps.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/content.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/content.private.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/items.preload.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/monuments.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Loading shared/skinnables.preload.bundle (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
System
Name: 72012-bl09
OS: Linux 4.19 Debian GNU/Linux 10 64bit
CPU
Model: Intel(R) Xeon(R) CPU E5-2680 v2 @ 2.80GHz
Cores: 40
Memory: 128892 MB
GPU
Model: Null Device
API: NULL 1.0 [1.0]
Memory: 128 MB
SM: 30
Process
Memory: 0 MB
Mono
Collects: 42
Memory: 7 MB
Manifest Metadata Loaded
23008 pooled strings
10173 prefab properties
390 effect categories
1409 entity names
Command Line: "./RustDedicated" "-batchmode" "-nographics" "+server.ip" "185.223.28.167" "+server.port" "26000" "-rcon.ip" "185.223.28.167" "-rcon.port" "26001" "-server.maxplayers" "24" "+server.hostname" "№ #200xMODDED WarServer" "+server.description" "NPC" "+server.url" "https://warserver.craftingstore.net/" "+server.headerimage" "http://i.imgur.com/xNyLhMt.jpg" "+server.identity" "MySaveGame1" "+server.level" "Procedural Map" "+server.seed" "100" "+server.worldsize" "3000" "+server.saveinterval" "300" "+rcon.password" "******" "+app.port" "26003" "+app.listenip" "185.223.28.167" "+app.publicip" "185.223.28.167" "+rcon.web" "1" "+server.tags" Command 'batchmode' not found
Command 'nographics' not found
server.ip: "185.223.28.167"
server.port: "26000"
rcon.ip: "185.223.28.167"
rcon.port: "26001"
server.maxplayers: "24"
server.hostname: "№ #200xMODDED WarServer"
server.description: "NPC"
server.url: "https://warserver.craftingstore.net/"
server.headerimage: "http://i.imgur.com/xNyLhMt.jpg"
server.identity: "MySaveGame1"
server.level: "Procedural Map"
server.seed: "100"
server.worldsize: "3000"
server.saveinterval: "300"
Command 'rcon.password' not found
app.port: "26003"
app.listenip: "185.223.28.167"
app.publicip: "185.223.28.167"
rcon.web: "True"
server.tags: "1"
Command 'batchmode' not found
Command 'nographics' not found
server.ip: "185.223.28.167"
server.port: "26000"
rcon.ip: "185.223.28.167"
rcon.port: "26001"
server.maxplayers: "24"
server.hostname: "№ #200xMODDED WarServer"
server.description: "NPC"
server.url: "https://warserver.craftingstore.net/"
server.headerimage: "http://i.imgur.com/xNyLhMt.jpg"
server.identity: "MySaveGame1"
server.level: "Procedural Map"
server.seed: "100"
server.worldsize: "3000"
server.saveinterval: "300"
Command 'rcon.password' not found
app.port: "26003"
app.listenip: "185.223.28.167"
app.publicip: "185.223.28.167"
rcon.web: "True"
server.tags: "1"
Server Config Loaded
Running server/MySaveGame1/cfg/users.cfg (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Skinnable Warmup
Manifest Assets Loaded
113 skinnable objects
Loading Scene
Unloading 5 Unused Serialized files (Serialized files now loaded: 55)
HDR Render Texture not supported, disabling HDR on reflection probe. (Filename: Line: 277)
UnloadTime: 11.412429 ms
Missing shader in Main Camera (TOD_Scattering) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Scattering) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Missing shader in Main Camera (TOD_Scattering) (Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
Fallback handler could not load library /home/zap663898/g514551/rust-oxide/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/zap663898/g514551/rust-oxide/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/zap663898/g514551/rust-oxide/RustDedicated_Data/Mono/Renderer
Fallback handler could not load library /home/zap663898/g514551/rust-oxide/RustDedicated_Data/Mono/libRenderer
Fallback handler could not load library /home/zap663898/g514551/rust-oxide/RustDedicated_Data/Mono/libRenderer.so
Fallback handler could not load library /home/zap663898/g514551/rust-oxide/RustDedicated_Data/Mono/libRenderer
Unloading 1087 unused Assets to reduce memory usage. Loaded Objects now: 39301.
Total: 100.100966 ms (FindLiveObjects: 2.492814 ms CreateObjectMapping: 2.558699 ms MarkObjects: 93.860898 ms DeleteObjects: 1.184243 ms)
Asset Warmup (1/9536)


Merged post

Other people with ZapHosting autoupdate have the same problem? i have try it out with reinstall of server at ZapHosting, and deleting alls plug ins etc, with reinstall i have no oxide folder.

I'd suggest contacting your host, as it sounds like an issue with them. Oxide not working means it isn't installed.

Thank you very much, i have patched the server manuell it works :) sorry i dont know what zaphosting do ^^. 

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