Multithreading - Is it Possible?Solved

Noticed for System.Thread actions it shows unauthorized for plugins, so was wondering if Oxide has a way to allow for the ability to multithread built in?

Note: I did look into Promises, but curious if this is still applicable as I can not find the lib ref -
https://umod.org/guides/advanced/promises#introduction

EDIT: Seems all the above would even do is cause an outside async operation to allow waiting for a response anyways (i.e. web call, file read, etc).

Threading is Rust is something you'd have to careful with, being as it's mostly single-threaded and it can cause some problems if not handled properly.

The guide you are looking at is for uMod, not Oxide. You are using Oxide.

You can disable the sandbox if you wish to access everything though.

lwo4i35HtMszYh4.jpg Wulf

Threading is Rust is something you'd have to careful with, being as it's mostly single-threaded and it can cause some problems if not handled properly.

The guide you are looking at is for uMod, not Oxide. You are using Oxide.

You can disable the sandbox if you wish to access everything though.

Tyvm, appreciate the info!
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