TempestHosting:
It seems like this was a PhysX crash, which is just one of those errors that really has no fix. These crashes have been plaguing RUST Servers for many years. Below I will attach the error for you :
Caught fatal signal - signo:11 code:1 errno:0 addr:0x7fea0815c4ec
Obtained 14 stack frames.
#0 0x007fe7c0387980 in funlockfile
#1 0x007fe7c1fcdf01 in physx::Gu::AABBTreeRaycast<false, physx::Sq::AABBTree, physx::Sq::AABBTreeRuntimeNode, physx::Sq::PrunerPayload, physx::Sq::PrunerCallback>::operator()(physx::Sq::PrunerPayload const*, physx::PxBounds3 const*, physx::Sq::AABBTree const&, physx::PxVec3 const&, physx::PxVec3 const&, float&, physx::PxVec3 const&, physx::Sq::PrunerCallback&)
#2 0x007fe7c1fce2d0 in physx::Sq::AABBPruner::raycast(physx::PxVec3 const&, physx::PxVec3 const&, float&, physx::Sq::PrunerCallback&) const
#3 0x007fe7c1f64701 in bool physx::NpSceneQueries::multiQuery<physx::PxRaycastHit>(physx::MultiQueryInput const&, physx::PxHitCallback<physx::PxRaycastHit>&, physx::PxFlags<physx::PxHitFlag::Enum, unsigned short>, physx::PxQueryCache const*, physx::PxQueryFilterData const&, physx::PxQueryFilterCallback*, physx::BatchQueryFilterData*) const
#4 0x007fe7c1f53393 in physx::NpBatchQuery::execute()
#5 0x007fe7c1eccc11 in physx::PxVehicleUpdat*:*:*:*:*:*:*:*suspensionRaycasts(physx::PxBatchQuery*, unsigned int, physx::PxVehicleWheels**, unsigned int, physx::PxBatchQueryResult<physx::PxRaycastHit>*, bool const*)
#6 0x007fe7c17b5a1a in VehiclesManager::VehicleConfig::UpdateVehicles(float)
#7 0x007fe7c151008c in PhysicsManager::Simulate(int, float)
#8 0x007fe7c147dc2e in ExecutePlayerLoop(NativePlayerLoopSystem*)
#9 0x007fe7c147dc71 in ExecutePlayerLoop(NativePlayerLoopSystem*)
#10 0x007fe7c147e18a in PlayerLoop()
#11 0x007fe7c15e654e in PlayerMain(int, char**)
#12 0x007fe7bffa5bf7 in __libc_start_main
#13 0x0055e015a3a699 in _startThanks,
Connor Furbush
Senior Sales Engineer
Tempest Hosting, LLC.