Hello everyone i am starting to get very desperate i tried deleting map deleting whole server identity but nothing helped it always ends with this error message can somebody please help me with this thank you
Monument Navmesh Build took 2.29 seconds
(Filename: ./Runtime/Export/Debug/Debug.bindings.h Line: 35)
SqliteException: Failed to prepare query: near "(": syntax error (1)
at Facepunch.Sqlite.Database.Prepare (System.String query) [0x00057] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at Facepunch.Sqlite.Database.QueryInt[T1,T2] (System.String query, T1 arg1, T2 arg2) [0x00000] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at Facepunch.Sqlite.Database.ColumnExists (System.String tableName, System.String columnName) [0x00000] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at UserPersistance..ctor (System.String strFolder) [0x0017b] in <e434e630114c4960a2bee590ab9ef94c>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00011] in <e434e630114c4960a2bee590ab9ef94c>:0
at Bootstrap+<StartServer>d__19.MoveNext () [0x002fb] in <e434e630114c4960a2bee590ab9ef94c>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
(Filename: <abe1a5bbf2094e03ad739fa3aa1cb207> Line: 0)
SqliteException, server not startingFixed
Are you using a custom map?
No i am not its Procedural Map just freshly generated as the others i tried to generate
i get the same error and i have tried 4 different mapsΒ
Are you using anything other than Rust that uses SQLite databases?
EDIT: Yes i am
Player Database
i get this
SqliteException: Failed to prepare query: near "(": syntax error (1)
at Facepunch.Sqlite.Database.Prepare (System.String query) [0x00057] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at Facepunch.Sqlite.Database.QueryInt[T1,T2] (System.String query, T1 arg1, T2 arg2) [0x00000] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at Facepunch.Sqlite.Database.ColumnExists (System.String tableName, System.String columnName) [0x00000] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at UserPersistance..ctor (System.String strFolder) [0x0017b] in <e434e630114c4960a2bee590ab9ef94c>:0 at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00011] in <e434e630114c4960a2bee590ab9ef94c>:0
at Bootstrap+<StartServer>d__19.MoveNext () [0x002fb] in <e434e630114c4960a2bee590ab9ef94c>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
(Filename: <abe1a5bbf2094e03ad739fa3aa1cb207> Line: 0)
Merged post
server boots up without oxide. When i reinstall oxide i get that error
same problem here !π€
It seems we have exactly the same error i am trying everything i can if i will find anything or any of you guys please share it
Me too - I am running proc map - seems like only certain Linux distros have this problem
Ah damn i cant switch to windows atm to try it but ye i am running it on linux as well
i found the issue. I removed player database plugin and all boots up fine now.
@ianh80, @agresos, @Gidys
Without plugins, the server starts, after which I turn on all the plugins, it works. But after a reboot, the error reappears. Linux server. There are no problems on Windows.Β
SqliteException: Failed to prepare query: near "(": syntax error (1)
at Facepunch.Sqlite.Database.Prepare (System.String query) [0x00057] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at Facepunch.Sqlite.Database.QueryInt[T1,T2] (System.String query, T1 arg1, T2 arg2) [0x00000] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at Facepunch.Sqlite.Database.ColumnExists (System.String tableName, System.String columnName) [0x00000] in <abe1a5bbf2094e03ad739fa3aa1cb207>:0
at UserPersistance..ctor (System.String strFolder) [0x0017b] in <e434e630114c4960a2bee590ab9ef94c>:0
at ServerMgr.Initialize (System.Boolean loadSave, System.String saveFile, System.Boolean allowOutOfDateSaves, System.Boolean skipInitialSpawn) [0x00011] in <e434e630114c4960a2bee590ab9ef94c>:0
at Bootstrap+<StartServer>d__19.MoveNext () [0x002fb] in <e434e630114c4960a2bee590ab9ef94c>:0
at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00026] in <0b31faaf1c50461d95c83ac166a20393>:0
(Filename: <abe1a5bbf2094e03ad739fa3aa1cb207> Line: 0)
yeeee like ianh80 said try ditching player database i will do it too now and see if it boots up
i can't switch to windows..it is prone to ddos ββattacks..and my server is attacked almost every week